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Diffstat (limited to 'libs/hwui/shader/RuntimeShader.cpp')
-rw-r--r-- | libs/hwui/shader/RuntimeShader.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/libs/hwui/shader/RuntimeShader.cpp b/libs/hwui/shader/RuntimeShader.cpp new file mode 100644 index 000000000000..dd0b6980841a --- /dev/null +++ b/libs/hwui/shader/RuntimeShader.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2020 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "RuntimeShader.h" + +#include "SkShader.h" +#include "include/effects/SkRuntimeEffect.h" + +namespace android::uirenderer { + +RuntimeShader::RuntimeShader(SkRuntimeEffect& effect, sk_sp<SkData> data, bool isOpaque, + const SkMatrix* matrix) + : Shader(nullptr) + , // Explicitly passing null as RuntimeShader is created with the + // matrix directly + skShader(effect.makeShader(std::move(data), nullptr, 0, matrix, isOpaque)) {} + +sk_sp<SkShader> RuntimeShader::makeSkShader() { + return skShader; +} + +RuntimeShader::~RuntimeShader() {} +} // namespace android::uirenderer
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