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-rw-r--r--libs/hwui/renderthread/VulkanSurface.h127
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diff --git a/libs/hwui/renderthread/VulkanSurface.h b/libs/hwui/renderthread/VulkanSurface.h
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+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <system/graphics.h>
+#include <system/window.h>
+#include <vulkan/vulkan.h>
+
+#include <SkSize.h>
+#include <SkRefCnt.h>
+
+#include "IRenderPipeline.h"
+
+class SkSurface;
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class VulkanManager;
+
+class VulkanSurface {
+public:
+ static VulkanSurface* Create(ANativeWindow* window,
+ ColorMode colorMode,
+ SkColorType colorType,
+ sk_sp<SkColorSpace> colorSpace,
+ GrContext* grContext,
+ const VulkanManager& vkManager);
+ ~VulkanSurface();
+
+ sk_sp<SkSurface> getCurrentSkSurface() { return mNativeBuffers[mDequeuedIndex].skSurface; }
+ const SkMatrix& getCurrentPreTransform() { return mWindowInfo.preTransform; }
+
+private:
+ /*
+ * All structs/methods in this private section are specifically for use by the VulkanManager
+ *
+ */
+ friend VulkanManager;
+ struct NativeBufferInfo {
+ sk_sp<SkSurface> skSurface;
+ sp<ANativeWindowBuffer> buffer;
+ // The fence is only valid when the buffer is dequeued, and should be
+ // -1 any other time. When valid, we own the fd, and must ensure it is
+ // closed: either by closing it explicitly when queueing the buffer,
+ // or by passing ownership e.g. to ANativeWindow::cancelBuffer().
+ int dequeue_fence = -1;
+ bool dequeued = false;
+ uint32_t lastPresentedCount = 0;
+ bool hasValidContents = false;
+ };
+
+ NativeBufferInfo* dequeueNativeBuffer();
+ NativeBufferInfo* getCurrentBufferInfo() { return &mNativeBuffers[mDequeuedIndex]; }
+ bool presentCurrentBuffer(const SkRect& dirtyRect, int semaphoreFd);
+
+ // The width and height are are the logical width and height for when submitting draws to the
+ // surface. In reality if the window is rotated the underlying window may have the width and
+ // height swapped.
+ int logicalWidth() const { return mWindowInfo.size.width(); }
+ int logicalHeight() const { return mWindowInfo.size.height(); }
+ int getCurrentBuffersAge();
+
+private:
+ /*
+ * All code below this line while logically available to VulkanManager should not be treated
+ * as private to this class.
+ *
+ */
+ static constexpr int sMaxBufferCount = 3;
+
+ struct WindowInfo {
+ SkISize size;
+ PixelFormat pixelFormat;
+ android_dataspace dataspace;
+ int transform;
+ int bufferCount;
+ uint64_t windowUsageFlags;
+
+ // size of the ANativeWindow if the inverse of transform requires us to swap width/height
+ SkISize actualSize;
+ // transform to be applied to the SkSurface to map the coordinates to the provided transform
+ SkMatrix preTransform;
+ };
+
+ VulkanSurface(ANativeWindow* window,
+ const WindowInfo& windowInfo,
+ SkISize minWindowSize,
+ SkISize maxWindowSize,
+ GrContext* grContext);
+ static bool UpdateWindow(ANativeWindow* window,
+ const WindowInfo& windowInfo);
+ static void ComputeWindowSizeAndTransform(WindowInfo* windowInfo,
+ const SkISize& minSize,
+ const SkISize& maxSize);
+ void releaseBuffers();
+
+ NativeBufferInfo mNativeBuffers[VulkanSurface::sMaxBufferCount];
+
+ sp<ANativeWindow> mNativeWindow;
+ WindowInfo mWindowInfo;
+ GrContext* mGrContext;
+
+ int mDequeuedIndex = -1;
+ uint32_t mPresentCount = 0;
+
+ const SkISize mMinWindowSize;
+ const SkISize mMaxWindowSize;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */ \ No newline at end of file