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Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 79b938841bc2..04aa1cb91492 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -54,6 +54,10 @@ static JVMAttachHook gOnStartHook = nullptr;
ASurfaceControlFunctions::ASurfaceControlFunctions() {
void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE);
+ createFunc = (ASC_create)dlsym(handle_, "ASurfaceControl_create");
+ LOG_ALWAYS_FATAL_IF(createFunc == nullptr,
+ "Failed to find required symbol ASurfaceControl_create!");
+
acquireFunc = (ASC_acquire) dlsym(handle_, "ASurfaceControl_acquire");
LOG_ALWAYS_FATAL_IF(acquireFunc == nullptr,
"Failed to find required symbol ASurfaceControl_acquire!");
@@ -81,15 +85,33 @@ ASurfaceControlFunctions::ASurfaceControlFunctions() {
"ASurfaceControlStats_getFrameNumber");
LOG_ALWAYS_FATAL_IF(getFrameNumberFunc == nullptr,
"Failed to find required symbol ASurfaceControlStats_getFrameNumber!");
+
+ transactionCreateFunc = (AST_create)dlsym(handle_, "ASurfaceTransaction_create");
+ LOG_ALWAYS_FATAL_IF(transactionCreateFunc == nullptr,
+ "Failed to find required symbol ASurfaceTransaction_create!");
+
+ transactionDeleteFunc = (AST_delete)dlsym(handle_, "ASurfaceTransaction_delete");
+ LOG_ALWAYS_FATAL_IF(transactionDeleteFunc == nullptr,
+ "Failed to find required symbol ASurfaceTransaction_delete!");
+
+ transactionApplyFunc = (AST_apply)dlsym(handle_, "ASurfaceTransaction_apply");
+ LOG_ALWAYS_FATAL_IF(transactionApplyFunc == nullptr,
+ "Failed to find required symbol ASurfaceTransaction_apply!");
+
+ transactionSetVisibilityFunc =
+ (AST_setVisibility)dlsym(handle_, "ASurfaceTransaction_setVisibility");
+ LOG_ALWAYS_FATAL_IF(transactionSetVisibilityFunc == nullptr,
+ "Failed to find required symbol ASurfaceTransaction_setVisibility!");
}
void RenderThread::frameCallback(int64_t frameTimeNanos, void* data) {
RenderThread* rt = reinterpret_cast<RenderThread*>(data);
int64_t vsyncId = AChoreographer_getVsyncId(rt->mChoreographer);
int64_t frameDeadline = AChoreographer_getFrameDeadline(rt->mChoreographer);
+ int64_t frameInterval = AChoreographer_getFrameInterval(rt->mChoreographer);
rt->mVsyncRequested = false;
- if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline) &&
- !rt->mFrameCallbackTaskPending) {
+ if (rt->timeLord().vsyncReceived(frameTimeNanos, frameTimeNanos, vsyncId, frameDeadline,
+ frameInterval) && !rt->mFrameCallbackTaskPending) {
ATRACE_NAME("queue mFrameCallbackTask");
rt->mFrameCallbackTaskPending = true;
nsecs_t runAt = (frameTimeNanos + rt->mDispatchFrameDelay);