diff options
Diffstat (limited to 'libs/hwui/renderthread/EglManager.cpp')
-rw-r--r-- | libs/hwui/renderthread/EglManager.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp index cc791f6171a9..16d77364942e 100644 --- a/libs/hwui/renderthread/EglManager.cpp +++ b/libs/hwui/renderthread/EglManager.cpp @@ -79,6 +79,7 @@ static struct { bool noConfigContext = false; bool pixelFormatFloat = false; bool glColorSpace = false; + bool scRGB = false; } EglExtensions; EglManager::EglManager(RenderThread& thread) @@ -161,6 +162,11 @@ void EglManager::initExtensions() { EglExtensions.glColorSpace = extensions.has("EGL_KHR_gl_colorspace"); EglExtensions.noConfigContext = extensions.has("EGL_KHR_no_config_context"); EglExtensions.pixelFormatFloat = extensions.has("EGL_EXT_pixel_format_float"); +#ifdef ANDROID_ENABLE_LINEAR_BLENDING + EglExtensions.scRGB = extensions.has("EGL_EXT_gl_colorspace_scrgb_linear"); +#else + EglExtensions.scRGB = extensions.has("EGL_EXT_gl_colorspace_scrgb"); +#endif } bool EglManager::hasEglContext() { @@ -249,7 +255,7 @@ void EglManager::createPBufferSurface() { EGLSurface EglManager::createSurface(EGLNativeWindowType window, bool wideColorGamut) { initialize(); - wideColorGamut = wideColorGamut && EglExtensions.glColorSpace + wideColorGamut = wideColorGamut && EglExtensions.glColorSpace && EglExtensions.scRGB && EglExtensions.pixelFormatFloat && EglExtensions.noConfigContext; // The color space we want to use depends on whether linear blending is turned @@ -289,9 +295,7 @@ EGLSurface EglManager::createSurface(EGLNativeWindowType window, bool wideColorG } #else if (wideColorGamut) { - // TODO: this should be using scRGB-nl, not scRGB, we need an extension for this - // TODO: in the meantime SurfaceFlinger just assumes that scRGB is scRGB-nl - attribs[1] = EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT; + attribs[1] = EGL_GL_COLORSPACE_SCRGB_EXT; } else { attribs[1] = EGL_GL_COLORSPACE_LINEAR_KHR; } |