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Diffstat (limited to 'libs/hwui/renderthread/EglManager.cpp')
-rw-r--r--libs/hwui/renderthread/EglManager.cpp42
1 files changed, 11 insertions, 31 deletions
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 86731c9581be..beda0455c145 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -91,9 +91,7 @@ EglManager::EglManager(RenderThread& thread)
, mEglConfig(nullptr)
, mEglContext(EGL_NO_CONTEXT)
, mPBufferSurface(EGL_NO_SURFACE)
- , mCurrentSurface(EGL_NO_SURFACE)
- , mAtlasMap(nullptr)
- , mAtlasMapSize(0) {
+ , mCurrentSurface(EGL_NO_SURFACE) {
}
void EglManager::initialize() {
@@ -128,7 +126,6 @@ void EglManager::initialize() {
makeCurrent(mPBufferSurface);
DeviceInfo::initialize();
mRenderThread.renderState().onGLContextCreated();
- initAtlas();
}
void EglManager::initExtensions() {
@@ -191,32 +188,6 @@ void EglManager::createContext() {
"Failed to create context, error = %s", egl_error_str());
}
-void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
- int64_t* map, size_t mapSize) {
-
- // Already initialized
- if (mAtlasBuffer.get()) {
- ALOGW("Multiple calls to setTextureAtlas!");
- delete map;
- return;
- }
-
- mAtlasBuffer = buffer;
- mAtlasMap = map;
- mAtlasMapSize = mapSize;
-
- if (hasEglContext()) {
- initAtlas();
- }
-}
-
-void EglManager::initAtlas() {
- if (mAtlasBuffer.get()) {
- mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
- mAtlasMap, mAtlasMapSize);
- }
-}
-
void EglManager::createPBufferSurface() {
LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
"usePBufferSurface() called on uninitialized GlobalContext!");
@@ -229,7 +200,16 @@ void EglManager::createPBufferSurface() {
EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
initialize();
- EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
+
+ EGLint attribs[] = {
+#ifdef ANDROID_ENABLE_LINEAR_BLENDING
+ EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR,
+ EGL_COLORSPACE, EGL_COLORSPACE_sRGB,
+#endif
+ EGL_NONE
+ };
+
+ EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, attribs);
LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
"Failed to create EGLSurface for window %p, eglErr = %s",
(void*) window, egl_error_str());