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Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.h')
-rw-r--r-- | libs/hwui/renderthread/DrawFrameTask.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h new file mode 100644 index 000000000000..96f0add4c08c --- /dev/null +++ b/libs/hwui/renderthread/DrawFrameTask.h @@ -0,0 +1,94 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#ifndef DRAWFRAMETASK_H +#define DRAWFRAMETASK_H + +#include <vector> + +#include <utils/Condition.h> +#include <utils/Mutex.h> +#include <utils/StrongPointer.h> + +#include "RenderTask.h" + +#include "../Rect.h" +#include "../TreeInfo.h" + +namespace android { +namespace uirenderer { + +class DeferredLayerUpdater; +class DisplayListData; +class RenderNode; + +namespace renderthread { + +class CanvasContext; +class RenderThread; + +enum SyncResult { + kSync_OK = 0, + kSync_UIRedrawRequired = 1 << 1, +}; + +/* + * This is a special Super Task. It is re-used multiple times by RenderProxy, + * and contains state (such as layer updaters & new DisplayListDatas) that is + * tracked across many frames not just a single frame. + * It is the sync-state task, and will kick off the post-sync draw + */ +class DrawFrameTask : public RenderTask { +public: + DrawFrameTask(); + virtual ~DrawFrameTask(); + + void setContext(RenderThread* thread, CanvasContext* context); + + void pushLayerUpdate(DeferredLayerUpdater* layer); + void removeLayerUpdate(DeferredLayerUpdater* layer); + + void setDensity(float density) { mDensity = density; } + int drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos); + + virtual void run(); + +private: + void postAndWait(); + bool syncFrameState(TreeInfo& info); + void unblockUiThread(); + + Mutex mLock; + Condition mSignal; + + RenderThread* mRenderThread; + CanvasContext* mContext; + + /********************************************* + * Single frame data + *********************************************/ + nsecs_t mFrameTimeNanos; + nsecs_t mRecordDurationNanos; + float mDensity; + std::vector< sp<DeferredLayerUpdater> > mLayers; + + int mSyncResult; +}; + +} /* namespace renderthread */ +} /* namespace uirenderer */ +} /* namespace android */ + +#endif /* DRAWFRAMETASK_H */ |