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Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp70
1 files changed, 41 insertions, 29 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index 1e9089a30a46..372d0d0084d6 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -30,7 +30,7 @@ namespace android {
namespace uirenderer {
namespace renderthread {
-DrawFrameTask::DrawFrameTask() : mContext(0), mRenderNode(0) {
+DrawFrameTask::DrawFrameTask() : mContext(0), mTaskMode(MODE_INVALID), mRenderNode(0) {
}
DrawFrameTask::~DrawFrameTask() {
@@ -40,14 +40,9 @@ void DrawFrameTask::setContext(CanvasContext* context) {
mContext = context;
}
-void DrawFrameTask::setDisplayListData(RenderNode* renderNode, DisplayListData* newData) {
- SetDisplayListData setter;
- setter.targetNode = renderNode;
- setter.newData = newData;
- mDisplayListDataUpdates.push(setter);
-}
-
void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!");
+
mLayers.push(layer);
}
@@ -61,6 +56,8 @@ void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
}
void DrawFrameTask::setRenderNode(RenderNode* renderNode) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to setRenderNode with!");
+
mRenderNode = renderNode;
}
@@ -69,54 +66,73 @@ void DrawFrameTask::setDirty(int left, int top, int right, int bottom) {
}
void DrawFrameTask::drawFrame(RenderThread* renderThread) {
- LOG_ALWAYS_FATAL_IF(!mRenderNode, "Cannot drawFrame with no render node!");
+ LOG_ALWAYS_FATAL_IF(!mRenderNode.get(), "Cannot drawFrame with no render node!");
LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
- AutoMutex _lock(mLock);
- renderThread->queue(this);
- mSignal.wait(mLock);
+ postAndWait(renderThread, MODE_FULL);
// Reset the single-frame data
mDirty.setEmpty();
mRenderNode = 0;
}
+void DrawFrameTask::flushStateChanges(RenderThread* renderThread) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+ postAndWait(renderThread, MODE_STATE_ONLY);
+}
+
+void DrawFrameTask::postAndWait(RenderThread* renderThread, TaskMode mode) {
+ LOG_ALWAYS_FATAL_IF(mode == MODE_INVALID, "That's not a real mode, silly!");
+
+ mTaskMode = mode;
+ AutoMutex _lock(mLock);
+ renderThread->queue(this);
+ mSignal.wait(mLock);
+}
+
void DrawFrameTask::run() {
ATRACE_NAME("DrawFrame");
- syncFrameState();
+ // canUnblockUiThread is temporary until WebView has a solution for syncing frame state
+ bool canUnblockUiThread = syncFrameState();
+
+ if (mTaskMode == MODE_STATE_ONLY) {
+ unblockUiThread();
+ return;
+ }
// Grab a copy of everything we need
Rect dirtyCopy(mDirty);
- RenderNode* renderNode = mRenderNode;
+ sp<RenderNode> renderNode = mRenderNode;
CanvasContext* context = mContext;
- // This is temporary until WebView has a solution for syncing frame state
- bool canUnblockUiThread = !requiresSynchronousDraw(renderNode);
-
// From this point on anything in "this" is *UNSAFE TO ACCESS*
if (canUnblockUiThread) {
unblockUiThread();
}
- drawRenderNode(context, renderNode, &dirtyCopy);
+ drawRenderNode(context, renderNode.get(), &dirtyCopy);
if (!canUnblockUiThread) {
unblockUiThread();
}
}
-void DrawFrameTask::syncFrameState() {
+bool DrawFrameTask::syncFrameState() {
ATRACE_CALL();
- for (size_t i = 0; i < mDisplayListDataUpdates.size(); i++) {
- const SetDisplayListData& setter = mDisplayListDataUpdates[i];
- setter.targetNode->setData(setter.newData);
+ bool hasFunctors = false;
+ mContext->processLayerUpdates(&mLayers, &hasFunctors);
+
+ // If we don't have an mRenderNode this is a state flush only
+ if (mRenderNode.get()) {
+ TreeInfo info = {0};
+ mRenderNode->prepareTree(info);
+ hasFunctors |= info.hasFunctors;
}
- mDisplayListDataUpdates.clear();
- mContext->processLayerUpdates(&mLayers);
- mRenderNode->updateProperties();
+ return !hasFunctors;
}
void DrawFrameTask::unblockUiThread() {
@@ -134,10 +150,6 @@ void DrawFrameTask::drawRenderNode(CanvasContext* context, RenderNode* renderNod
context->drawDisplayList(renderNode, dirty);
}
-bool DrawFrameTask::requiresSynchronousDraw(RenderNode* renderNode) {
- return renderNode->hasFunctors();
-}
-
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */