summaryrefslogtreecommitdiff
path: root/libs/hwui/renderthread/DrawFrameTask.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp154
1 files changed, 154 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
new file mode 100644
index 000000000000..bdfdd21994ee
--- /dev/null
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -0,0 +1,154 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_VIEW
+
+#include "DrawFrameTask.h"
+
+#include <utils/Log.h>
+#include <utils/Trace.h>
+
+#include "../DeferredLayerUpdater.h"
+#include "../DisplayList.h"
+#include "../RenderNode.h"
+#include "CanvasContext.h"
+#include "RenderThread.h"
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+DrawFrameTask::DrawFrameTask()
+ : mRenderThread(NULL)
+ , mContext(NULL)
+ , mFrameTimeNanos(0)
+ , mRecordDurationNanos(0)
+ , mDensity(1.0f) // safe enough default
+ , mSyncResult(kSync_OK) {
+}
+
+DrawFrameTask::~DrawFrameTask() {
+}
+
+void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context) {
+ mRenderThread = thread;
+ mContext = context;
+}
+
+void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to pushLayerUpdate with!");
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ if (mLayers[i].get() == layer) {
+ return;
+ }
+ }
+ mLayers.push_back(layer);
+}
+
+void DrawFrameTask::removeLayerUpdate(DeferredLayerUpdater* layer) {
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ if (mLayers[i].get() == layer) {
+ mLayers.erase(mLayers.begin() + i);
+ return;
+ }
+ }
+}
+
+int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+ mSyncResult = kSync_OK;
+ mFrameTimeNanos = frameTimeNanos;
+ mRecordDurationNanos = recordDurationNanos;
+ postAndWait();
+
+ // Reset the single-frame data
+ mFrameTimeNanos = 0;
+ mRecordDurationNanos = 0;
+
+ return mSyncResult;
+}
+
+void DrawFrameTask::postAndWait() {
+ AutoMutex _lock(mLock);
+ mRenderThread->queue(this);
+ mSignal.wait(mLock);
+}
+
+void DrawFrameTask::run() {
+ ATRACE_NAME("DrawFrame");
+
+ mContext->profiler().setDensity(mDensity);
+ mContext->profiler().startFrame(mRecordDurationNanos);
+
+ bool canUnblockUiThread;
+ bool canDrawThisFrame;
+ {
+ TreeInfo info(TreeInfo::MODE_FULL);
+ canUnblockUiThread = syncFrameState(info);
+ canDrawThisFrame = info.out.canDrawThisFrame;
+ }
+
+ // Grab a copy of everything we need
+ CanvasContext* context = mContext;
+
+ // From this point on anything in "this" is *UNSAFE TO ACCESS*
+ if (canUnblockUiThread) {
+ unblockUiThread();
+ }
+
+ if (CC_LIKELY(canDrawThisFrame)) {
+ context->draw();
+ }
+
+ if (!canUnblockUiThread) {
+ unblockUiThread();
+ }
+}
+
+bool DrawFrameTask::syncFrameState(TreeInfo& info) {
+ ATRACE_CALL();
+ mRenderThread->timeLord().vsyncReceived(mFrameTimeNanos);
+ mContext->makeCurrent();
+ Caches::getInstance().textureCache.resetMarkInUse();
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ mContext->processLayerUpdate(mLayers[i].get(), info);
+ }
+ mLayers.clear();
+ if (info.out.hasAnimations) {
+ // TODO: Uh... crap?
+ }
+ mContext->prepareTree(info);
+
+ if (info.out.hasAnimations) {
+ if (info.out.requiresUiRedraw) {
+ mSyncResult |= kSync_UIRedrawRequired;
+ }
+ }
+ // If prepareTextures is false, we ran out of texture cache space
+ return !info.out.hasFunctors && info.prepareTextures;
+}
+
+void DrawFrameTask::unblockUiThread() {
+ AutoMutex _lock(mLock);
+ mSignal.signal();
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */