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-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp155
1 files changed, 155 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
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+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_VIEW
+
+#include "DrawFrameTask.h"
+
+#include <utils/Log.h>
+#include <utils/Trace.h>
+
+#include "../DisplayList.h"
+#include "../RenderNode.h"
+#include "CanvasContext.h"
+#include "RenderThread.h"
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+DrawFrameTask::DrawFrameTask() : mContext(0), mTaskMode(MODE_INVALID), mRenderNode(0) {
+}
+
+DrawFrameTask::~DrawFrameTask() {
+}
+
+void DrawFrameTask::setContext(CanvasContext* context) {
+ mContext = context;
+}
+
+void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!");
+
+ mLayers.push(layer);
+}
+
+void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ if (mLayers[i] == layer) {
+ mLayers.removeAt(i);
+ break;
+ }
+ }
+}
+
+void DrawFrameTask::setRenderNode(RenderNode* renderNode) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to setRenderNode with!");
+
+ mRenderNode = renderNode;
+}
+
+void DrawFrameTask::setDirty(int left, int top, int right, int bottom) {
+ mDirty.set(left, top, right, bottom);
+}
+
+void DrawFrameTask::drawFrame(RenderThread* renderThread) {
+ LOG_ALWAYS_FATAL_IF(!mRenderNode.get(), "Cannot drawFrame with no render node!");
+ LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+ postAndWait(renderThread, MODE_FULL);
+
+ // Reset the single-frame data
+ mDirty.setEmpty();
+ mRenderNode = 0;
+}
+
+void DrawFrameTask::flushStateChanges(RenderThread* renderThread) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
+
+ postAndWait(renderThread, MODE_STATE_ONLY);
+}
+
+void DrawFrameTask::postAndWait(RenderThread* renderThread, TaskMode mode) {
+ LOG_ALWAYS_FATAL_IF(mode == MODE_INVALID, "That's not a real mode, silly!");
+
+ mTaskMode = mode;
+ AutoMutex _lock(mLock);
+ renderThread->queue(this);
+ mSignal.wait(mLock);
+}
+
+void DrawFrameTask::run() {
+ ATRACE_NAME("DrawFrame");
+
+ // canUnblockUiThread is temporary until WebView has a solution for syncing frame state
+ bool canUnblockUiThread = syncFrameState();
+
+ if (mTaskMode == MODE_STATE_ONLY) {
+ unblockUiThread();
+ return;
+ }
+
+ // Grab a copy of everything we need
+ Rect dirtyCopy(mDirty);
+ sp<RenderNode> renderNode = mRenderNode;
+ CanvasContext* context = mContext;
+
+ // From this point on anything in "this" is *UNSAFE TO ACCESS*
+ if (canUnblockUiThread) {
+ unblockUiThread();
+ }
+
+ drawRenderNode(context, renderNode.get(), &dirtyCopy);
+
+ if (!canUnblockUiThread) {
+ unblockUiThread();
+ }
+}
+
+bool DrawFrameTask::syncFrameState() {
+ ATRACE_CALL();
+
+ bool hasFunctors = false;
+ mContext->processLayerUpdates(&mLayers, &hasFunctors);
+
+ // If we don't have an mRenderNode this is a state flush only
+ if (mRenderNode.get()) {
+ TreeInfo info = {0};
+ mRenderNode->prepareTree(info);
+ hasFunctors |= info.hasFunctors;
+ }
+
+ return !hasFunctors;
+}
+
+void DrawFrameTask::unblockUiThread() {
+ AutoMutex _lock(mLock);
+ mSignal.signal();
+}
+
+void DrawFrameTask::drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty) {
+ ATRACE_CALL();
+
+ if (dirty->bottom == -1 && dirty->left == -1
+ && dirty->top == -1 && dirty->right == -1) {
+ dirty = 0;
+ }
+ context->drawDisplayList(renderNode, dirty);
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */