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Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
-rw-r--r-- | libs/hwui/renderthread/DrawFrameTask.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp new file mode 100644 index 000000000000..ff4be715808c --- /dev/null +++ b/libs/hwui/renderthread/DrawFrameTask.cpp @@ -0,0 +1,126 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define ATRACE_TAG ATRACE_TAG_VIEW + +#include "DrawFrameTask.h" + +#include <utils/Log.h> +#include <utils/Trace.h> + +#include "../DisplayList.h" +#include "../RenderNode.h" +#include "CanvasContext.h" +#include "RenderThread.h" + +namespace android { +namespace uirenderer { +namespace renderthread { + +DrawFrameTask::DrawFrameTask() : mContext(0) { +} + +DrawFrameTask::~DrawFrameTask() { +} + +void DrawFrameTask::setContext(CanvasContext* context) { + mContext = context; +} + +void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) { + LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!"); + + mLayers.push(layer); +} + +void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) { + for (size_t i = 0; i < mLayers.size(); i++) { + if (mLayers[i] == layer) { + mLayers.removeAt(i); + break; + } + } +} + +void DrawFrameTask::setDirty(int left, int top, int right, int bottom) { + mDirty.set(left, top, right, bottom); +} + +void DrawFrameTask::drawFrame(RenderThread* renderThread) { + LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); + + postAndWait(renderThread); + + // Reset the single-frame data + mDirty.setEmpty(); +} + +void DrawFrameTask::postAndWait(RenderThread* renderThread) { + AutoMutex _lock(mLock); + renderThread->queue(this); + mSignal.wait(mLock); +} + +void DrawFrameTask::run() { + ATRACE_NAME("DrawFrame"); + + bool canUnblockUiThread = syncFrameState(); + + // Grab a copy of everything we need + Rect dirty(mDirty); + CanvasContext* context = mContext; + + // From this point on anything in "this" is *UNSAFE TO ACCESS* + if (canUnblockUiThread) { + unblockUiThread(); + } + + context->draw(&dirty); + + if (!canUnblockUiThread) { + unblockUiThread(); + } +} + +static void initTreeInfo(TreeInfo& info) { + info.prepareTextures = true; + info.performStagingPush = true; + info.evaluateAnimations = true; + // TODO: Get this from Choreographer + nsecs_t frameTimeNs = systemTime(CLOCK_MONOTONIC); + info.frameTimeMs = nanoseconds_to_milliseconds(frameTimeNs); +} + +bool DrawFrameTask::syncFrameState() { + ATRACE_CALL(); + mContext->makeCurrent(); + Caches::getInstance().textureCache.resetMarkInUse(); + TreeInfo info; + initTreeInfo(info); + mContext->processLayerUpdates(&mLayers, info); + mContext->prepareTree(info); + // If prepareTextures is false, we ran out of texture cache space + return !info.hasFunctors && info.prepareTextures; +} + +void DrawFrameTask::unblockUiThread() { + AutoMutex _lock(mLock); + mSignal.signal(); +} + +} /* namespace renderthread */ +} /* namespace uirenderer */ +} /* namespace android */ |