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-rw-r--r--libs/hwui/renderthread/CanvasContext.h27
1 files changed, 19 insertions, 8 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 03a46a6ab5a4..974c984f3120 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -37,6 +37,7 @@
#include <SkSize.h>
#include <cutils/compiler.h>
#include <utils/Functor.h>
+#include <utils/Mutex.h>
#include <functional>
#include <future>
@@ -118,6 +119,7 @@ public:
void setSwapBehavior(SwapBehavior swapBehavior);
void setSurface(ANativeWindow* window, bool enableTimeout = true);
+ void setSurfaceControl(ASurfaceControl* surfaceControl);
bool pauseSurface();
void setStopped(bool stopped);
bool hasSurface() const { return mNativeSurface.get(); }
@@ -199,11 +201,12 @@ public:
return mUseForceDark;
}
- // Must be called before setSurface
- void setRenderAheadDepth(int renderAhead);
-
SkISize getNextFrameSize() const;
+ // Called when SurfaceStats are available.
+ static void onSurfaceStatsAvailable(void* context, ASurfaceControl* control,
+ ASurfaceControlStats* stats);
+
private:
CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);
@@ -217,10 +220,10 @@ private:
bool isSwapChainStuffed();
bool surfaceRequiresRedraw();
- void setPresentTime();
void setupPipelineSurface();
SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
+ void finishFrame(FrameInfo* frameInfo);
// The same type as Frame.mWidth and Frame.mHeight
int32_t mLastFrameWidth = 0;
@@ -228,6 +231,9 @@ private:
RenderThread& mRenderThread;
std::unique_ptr<ReliableSurface> mNativeSurface;
+ // The SurfaceControl reference is passed from ViewRootImpl, can be set to
+ // NULL to remove the reference
+ ASurfaceControl* mSurfaceControl = nullptr;
// stopped indicates the CanvasContext will reject actual redraw operations,
// and defer repaint until it is un-stopped
bool mStopped = false;
@@ -238,9 +244,6 @@ private:
// painted onto its surface.
bool mIsDirty = false;
SwapBehavior mSwapBehavior = SwapBehavior::kSwap_default;
- bool mFixedRenderAhead = false;
- uint32_t mRenderAheadDepth = 0;
- uint32_t mRenderAheadCapacity = 0;
struct SwapHistory {
SkRect damage;
nsecs_t vsyncTime;
@@ -270,7 +273,12 @@ private:
std::vector<sp<RenderNode>> mRenderNodes;
FrameInfo* mCurrentFrameInfo = nullptr;
- RingBuffer<std::pair<FrameInfo*, int64_t>, 4> mLast4FrameInfos;
+
+ // List of frames that are awaiting GPU completion reporting
+ RingBuffer<std::pair<FrameInfo*, int64_t>, 4> mLast4FrameInfos
+ GUARDED_BY(mLast4FrameInfosMutex);
+ std::mutex mLast4FrameInfosMutex;
+
std::string mName;
JankTracker mJankTracker;
FrameInfoVisualizer mProfiler;
@@ -285,6 +293,9 @@ private:
std::unique_ptr<IRenderPipeline> mRenderPipeline;
std::vector<std::function<void(int64_t)>> mFrameCompleteCallbacks;
+
+ // If set to true, we expect that callbacks into onSurfaceStatsAvailable
+ bool mExpectSurfaceStats = false;
};
} /* namespace renderthread */