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Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 5f46ddf55b4e..c71bed8554a0 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -139,7 +139,7 @@ void CanvasContext::destroy() {
mAnimationContext->destroy();
}
-static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
+static void setBufferCount(ANativeWindow* window) {
int query_value;
int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
if (err != 0 || query_value < 0) {
@@ -148,7 +148,9 @@ static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
}
auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
- int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
+ // We only need to set min_undequeued + 2 because the renderahead amount was already factored into the
+ // query for min_undequeued
+ int bufferCount = min_undequeued_buffers + 2;
native_window_set_buffer_count(window, bufferCount);
}
@@ -182,7 +184,8 @@ void CanvasContext::setupPipelineSurface() {
mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior);
if (mNativeSurface && !mNativeSurface->didSetExtraBuffers()) {
- setBufferCount(mNativeSurface->getNativeWindow(), mRenderAheadCapacity);
+ setBufferCount(mNativeSurface->getNativeWindow());
+
}
mFrameNumber = -1;
@@ -641,10 +644,11 @@ void CanvasContext::prepareAndDraw(RenderNode* node) {
nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
int64_t vsyncId = mRenderThread.timeLord().lastVsyncId();
+ int64_t frameDeadline = mRenderThread.timeLord().lastFrameDeadline();
int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
UiFrameInfoBuilder(frameInfo)
.addFlag(FrameInfoFlags::RTAnimation)
- .setVsync(vsync, vsync, vsyncId);
+ .setVsync(vsync, vsync, vsyncId, frameDeadline);
TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
prepareTree(info, frameInfo, systemTime(SYSTEM_TIME_MONOTONIC), node);