diff options
Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 62 |
1 files changed, 43 insertions, 19 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index aedb5c28dc3e..bba22071ecef 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -56,6 +56,22 @@ namespace android { namespace uirenderer { namespace renderthread { +namespace { +class ScopedActiveContext { +public: + ScopedActiveContext(CanvasContext* context) { sActiveContext = context; } + + ~ScopedActiveContext() { sActiveContext = nullptr; } + + static CanvasContext* getActiveContext() { return sActiveContext; } + +private: + static CanvasContext* sActiveContext; +}; + +CanvasContext* ScopedActiveContext::sActiveContext = nullptr; +} /* namespace */ + CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) { auto renderType = Properties::getRenderPipelineType(); @@ -473,6 +489,10 @@ void CanvasContext::draw() { return; } + ScopedActiveContext activeContext(this); + mCurrentFrameInfo->set(FrameInfoIndex::FrameInterval) = + mRenderThread.timeLord().frameIntervalNanos(); + mCurrentFrameInfo->markIssueDrawCommandsStart(); Frame frame = mRenderPipeline->getFrame(); @@ -591,25 +611,13 @@ void CanvasContext::draw() { mCurrentFrameInfo->markFrameCompleted(); mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted) = mCurrentFrameInfo->get(FrameInfoIndex::FrameCompleted); - finishFrame(mCurrentFrameInfo); + mJankTracker.finishFrame(*mCurrentFrameInfo, mFrameMetricsReporter); } } mRenderThread.cacheManager().onFrameCompleted(); } -void CanvasContext::finishFrame(FrameInfo* frameInfo) { - // TODO (b/169858044): Consolidate this into a single call. - mJankTracker.finishFrame(*frameInfo); - mJankTracker.finishGpuDraw(*frameInfo); - - // TODO (b/169858044): Move this into JankTracker to adjust deadline when queue is - // double-stuffed. - if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) { - mFrameMetricsReporter->reportFrameMetrics(frameInfo->data(), false /*hasPresentTime*/); - } -} - void CanvasContext::reportMetricsWithPresentTime() { if (mFrameMetricsReporter == nullptr) { return; @@ -667,15 +675,19 @@ void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* cont if (gpuCompleteTime == -1) { gpuCompleteTime = frameInfo->get(FrameInfoIndex::SwapBuffersCompleted); } - if (gpuCompleteTime < frameInfo->get(FrameInfoIndex::SwapBuffers)) { - // TODO (b/180488606): Investigate why this can happen for first frames. - ALOGW("Impossible GPU complete time swapBuffers=%" PRIi64 " gpuComplete=%" PRIi64, - frameInfo->get(FrameInfoIndex::SwapBuffers), gpuCompleteTime); + if (gpuCompleteTime < frameInfo->get(FrameInfoIndex::IssueDrawCommandsStart)) { + // On Vulkan the GPU commands are flushed to the GPU during IssueDrawCommands rather + // than after SwapBuffers. So if the GPU signals before issue draw commands, then + // something probably went wrong. Anything after that could just be expected + // pipeline differences + ALOGW("Impossible GPU complete time issueCommandsStart=%" PRIi64 + " gpuComplete=%" PRIi64, + frameInfo->get(FrameInfoIndex::IssueDrawCommandsStart), gpuCompleteTime); gpuCompleteTime = frameInfo->get(FrameInfoIndex::SwapBuffersCompleted); } frameInfo->set(FrameInfoIndex::FrameCompleted) = gpuCompleteTime; frameInfo->set(FrameInfoIndex::GpuCompleted) = gpuCompleteTime; - instance->finishFrame(frameInfo); + instance->mJankTracker.finishFrame(*frameInfo, instance->mFrameMetricsReporter); } } @@ -704,10 +716,11 @@ void CanvasContext::prepareAndDraw(RenderNode* node) { nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos(); int64_t vsyncId = mRenderThread.timeLord().lastVsyncId(); int64_t frameDeadline = mRenderThread.timeLord().lastFrameDeadline(); + int64_t frameInterval = mRenderThread.timeLord().frameIntervalNanos(); int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE]; UiFrameInfoBuilder(frameInfo) .addFlag(FrameInfoFlags::RTAnimation) - .setVsync(vsync, vsync, vsyncId, frameDeadline); + .setVsync(vsync, vsync, vsyncId, frameDeadline, frameInterval); TreeInfo info(TreeInfo::MODE_RT_ONLY, *this); prepareTree(info, frameInfo, systemTime(SYSTEM_TIME_MONOTONIC), node); @@ -884,6 +897,17 @@ SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { return windowDirty; } +CanvasContext* CanvasContext::getActiveContext() { + return ScopedActiveContext::getActiveContext(); +} + +bool CanvasContext::mergeTransaction(ASurfaceTransaction* transaction, ASurfaceControl* control) { + if (!mASurfaceTransactionCallback) return false; + std::invoke(mASurfaceTransactionCallback, reinterpret_cast<int64_t>(transaction), + reinterpret_cast<int64_t>(control), getFrameNumber()); + return true; +} + } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */ |