diff options
Diffstat (limited to 'libs/hwui/renderstate/RenderState.cpp')
-rw-r--r-- | libs/hwui/renderstate/RenderState.cpp | 44 |
1 files changed, 9 insertions, 35 deletions
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp index 5e600644ca19..84ab3f31e7ab 100644 --- a/libs/hwui/renderstate/RenderState.cpp +++ b/libs/hwui/renderstate/RenderState.cpp @@ -52,7 +52,6 @@ void RenderState::onGLContextCreated() { mCaches = &Caches::createInstance(*this); } mCaches->init(); - mCaches->textureCache.setAssetAtlas(&mAssetAtlas); } static void layerLostGlContext(Layer* layer) { @@ -60,43 +59,10 @@ static void layerLostGlContext(Layer* layer) { } void RenderState::onGLContextDestroyed() { -/* - size_t size = mActiveLayers.size(); - if (CC_UNLIKELY(size != 0)) { - ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d", - mRegisteredContexts.size(), size, mActiveLayers.empty()); - mCaches->dumpMemoryUsage(); - for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin(); - cit != mRegisteredContexts.end(); cit++) { - renderthread::CanvasContext* context = *cit; - ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get()); - ALOGE(" Prefeteched layers: %zu", context->mPrefetechedLayers.size()); - for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin(); - pit != context->mPrefetechedLayers.end(); pit++) { - (*pit)->debugDumpLayers(" "); - } - context->mRootRenderNode->debugDumpLayers(" "); - } - - - if (mActiveLayers.begin() == mActiveLayers.end()) { - ALOGE("set has become empty. wat."); - } - for (std::set<const Layer*>::iterator lit = mActiveLayers.begin(); - lit != mActiveLayers.end(); lit++) { - const Layer* layer = *(lit); - ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d", - layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered); - } - LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size); - } -*/ - mLayerPool.clear(); // TODO: reset all cached state in state objects std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext); - mAssetAtlas.terminate(); mCaches->terminate(); @@ -179,9 +145,17 @@ void RenderState::interruptForFunctorInvoke() { meshState().resetVertexPointers(); meshState().disableTexCoordsVertexArray(); debugOverdraw(false, false); + // TODO: We need a way to know whether the functor is sRGB aware (b/32072673) + if (mCaches->extensions().hasSRGBWriteControl()) { + glDisable(GL_FRAMEBUFFER_SRGB_EXT); + } } void RenderState::resumeFromFunctorInvoke() { + if (mCaches->extensions().hasSRGBWriteControl()) { + glEnable(GL_FRAMEBUFFER_SRGB_EXT); + } + glViewport(0, 0, mViewportWidth, mViewportHeight); glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); debugOverdraw(false, false); @@ -340,7 +314,7 @@ void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords); } // Shader uniforms - SkiaShader::apply(*mCaches, fill.skiaShaderData); + SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight); GL_CHECKPOINT(MODERATE); Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ? |