diff options
Diffstat (limited to 'libs/hwui/pipeline/skia/RenderNodeDrawable.cpp')
-rw-r--r-- | libs/hwui/pipeline/skia/RenderNodeDrawable.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp index 1473b3e5abb7..070a765cf7ca 100644 --- a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp +++ b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp @@ -61,12 +61,11 @@ void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas, SkAutoCanvasRestore acr(canvas, true); SkMatrix nodeMatrix; mat4 hwuiMatrix(child.getRecordedMatrix()); - auto childNode = child.getRenderNode(); + const RenderNode* childNode = child.getRenderNode(); childNode->applyViewPropertyTransforms(hwuiMatrix); hwuiMatrix.copyTo(nodeMatrix); canvas->concat(nodeMatrix); - SkiaDisplayList* childDisplayList = static_cast<SkiaDisplayList*>( - (const_cast<DisplayList*>(childNode->getDisplayList()))); + const SkiaDisplayList* childDisplayList = childNode->getDisplayList().asSkiaDl(); if (childDisplayList) { drawBackwardsProjectedNodes(canvas, *childDisplayList, nestLevel + 1); } @@ -144,7 +143,7 @@ void RenderNodeDrawable::forceDraw(SkCanvas* canvas) const { return; } - SkiaDisplayList* displayList = (SkiaDisplayList*)renderNode->getDisplayList(); + SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); SkAutoCanvasRestore acr(canvas, true); const RenderProperties& properties = this->getNodeProperties(); @@ -213,14 +212,14 @@ void RenderNodeDrawable::drawContent(SkCanvas* canvas) const { if (mComposeLayer) { setViewProperties(properties, canvas, &alphaMultiplier); } - SkiaDisplayList* displayList = (SkiaDisplayList*)mRenderNode->getDisplayList(); + SkiaDisplayList* displayList = mRenderNode->getDisplayList().asSkiaDl(); displayList->mParentMatrix = canvas->getTotalMatrix(); // TODO should we let the bound of the drawable do this for us? const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight()); bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds); if (!quickRejected) { - SkiaDisplayList* displayList = (SkiaDisplayList*)renderNode->getDisplayList(); + SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); const LayerProperties& layerProperties = properties.layerProperties(); // composing a hardware layer if (renderNode->getLayerSurface() && mComposeLayer) { |