diff options
Diffstat (limited to 'libs/hwui/pipeline/skia/GLFunctorDrawable.cpp')
-rw-r--r-- | libs/hwui/pipeline/skia/GLFunctorDrawable.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/libs/hwui/pipeline/skia/GLFunctorDrawable.cpp b/libs/hwui/pipeline/skia/GLFunctorDrawable.cpp index 7b69b633a91a..08f8da89758e 100644 --- a/libs/hwui/pipeline/skia/GLFunctorDrawable.cpp +++ b/libs/hwui/pipeline/skia/GLFunctorDrawable.cpp @@ -77,13 +77,20 @@ void GLFunctorDrawable::onDraw(SkCanvas* canvas) { // apply a simple clip with a scissor or a complex clip with a stencil SkRegion clipRegion; canvas->temporary_internal_getRgnClip(&clipRegion); + canvas->flush(); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + glViewport(0, 0, info.width, info.height); if (CC_UNLIKELY(clipRegion.isComplex())) { + //TODO: move stencil clear and canvas flush to SkAndroidFrameworkUtils::clipWithStencil glDisable(GL_SCISSOR_TEST); glStencilMask(0x1); glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); + // GL ops get inserted here if previous flush is missing, which could dirty the stencil bool stencilWritten = SkAndroidFrameworkUtils::clipWithStencil(canvas); - canvas->flush(); + canvas->flush(); //need this flush for the single op that draws into the stencil + glBindFramebuffer(GL_FRAMEBUFFER, 0); + glViewport(0, 0, info.width, info.height); if (stencilWritten) { glStencilMask(0x1); glStencilFunc(GL_EQUAL, 0x1, 0x1); @@ -94,11 +101,9 @@ void GLFunctorDrawable::onDraw(SkCanvas* canvas) { glDisable(GL_STENCIL_TEST); } } else if (clipRegion.isEmpty()) { - canvas->flush(); glDisable(GL_STENCIL_TEST); glDisable(GL_SCISSOR_TEST); } else { - canvas->flush(); glDisable(GL_STENCIL_TEST); glEnable(GL_SCISSOR_TEST); setScissor(info.height, clipRegion.getBounds()); |