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-rw-r--r--libs/hwui/RenderNode.cpp154
1 files changed, 1 insertions, 153 deletions
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index d93a7578cfd7..a2e1f6041b62 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -16,10 +16,8 @@
#include "RenderNode.h"
-#include "BakedOpRenderer.h"
#include "DamageAccumulator.h"
#include "Debug.h"
-#include "RecordedOp.h"
#include "TreeInfo.h"
#include "VectorDrawable.h"
#include "renderstate/RenderState.h"
@@ -29,9 +27,6 @@
#include "utils/StringUtils.h"
#include "utils/TraceUtils.h"
-#include "protos/ProtoHelpers.h"
-#include "protos/hwui.pb.h"
-
#include <SkPathOps.h>
#include <algorithm>
#include <sstream>
@@ -101,77 +96,6 @@ void RenderNode::output(std::ostream& output, uint32_t level) {
output << std::endl;
}
-void RenderNode::copyTo(proto::RenderNode* pnode) {
- pnode->set_id(static_cast<uint64_t>(reinterpret_cast<uintptr_t>(this)));
- pnode->set_name(mName.string(), mName.length());
-
- proto::RenderProperties* pprops = pnode->mutable_properties();
- pprops->set_left(properties().getLeft());
- pprops->set_top(properties().getTop());
- pprops->set_right(properties().getRight());
- pprops->set_bottom(properties().getBottom());
- pprops->set_clip_flags(properties().getClippingFlags());
- pprops->set_alpha(properties().getAlpha());
- pprops->set_translation_x(properties().getTranslationX());
- pprops->set_translation_y(properties().getTranslationY());
- pprops->set_translation_z(properties().getTranslationZ());
- pprops->set_elevation(properties().getElevation());
- pprops->set_rotation(properties().getRotation());
- pprops->set_rotation_x(properties().getRotationX());
- pprops->set_rotation_y(properties().getRotationY());
- pprops->set_scale_x(properties().getScaleX());
- pprops->set_scale_y(properties().getScaleY());
- pprops->set_pivot_x(properties().getPivotX());
- pprops->set_pivot_y(properties().getPivotY());
- pprops->set_has_overlapping_rendering(properties().getHasOverlappingRendering());
- pprops->set_pivot_explicitly_set(properties().isPivotExplicitlySet());
- pprops->set_project_backwards(properties().getProjectBackwards());
- pprops->set_projection_receiver(properties().isProjectionReceiver());
- set(pprops->mutable_clip_bounds(), properties().getClipBounds());
-
- const Outline& outline = properties().getOutline();
- if (outline.getType() != Outline::Type::None) {
- proto::Outline* poutline = pprops->mutable_outline();
- poutline->clear_path();
- if (outline.getType() == Outline::Type::Empty) {
- poutline->set_type(proto::Outline_Type_Empty);
- } else if (outline.getType() == Outline::Type::ConvexPath) {
- poutline->set_type(proto::Outline_Type_ConvexPath);
- if (const SkPath* path = outline.getPath()) {
- set(poutline->mutable_path(), *path);
- }
- } else if (outline.getType() == Outline::Type::RoundRect) {
- poutline->set_type(proto::Outline_Type_RoundRect);
- } else {
- ALOGW("Uknown outline type! %d", static_cast<int>(outline.getType()));
- poutline->set_type(proto::Outline_Type_None);
- }
- poutline->set_should_clip(outline.getShouldClip());
- poutline->set_alpha(outline.getAlpha());
- poutline->set_radius(outline.getRadius());
- set(poutline->mutable_bounds(), outline.getBounds());
- } else {
- pprops->clear_outline();
- }
-
- const RevealClip& revealClip = properties().getRevealClip();
- if (revealClip.willClip()) {
- proto::RevealClip* prevealClip = pprops->mutable_reveal_clip();
- prevealClip->set_x(revealClip.getX());
- prevealClip->set_y(revealClip.getY());
- prevealClip->set_radius(revealClip.getRadius());
- } else {
- pprops->clear_reveal_clip();
- }
-
- pnode->clear_children();
- if (mDisplayList) {
- for (auto&& child : mDisplayList->getChildren()) {
- child->renderNode->copyTo(pnode->add_children());
- }
- }
-}
-
int RenderNode::getDebugSize() {
int size = sizeof(RenderNode);
if (mStagingDisplayList) {
@@ -188,11 +112,7 @@ void RenderNode::prepareTree(TreeInfo& info) {
LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing");
MarkAndSweepRemoved observer(&info);
- // The OpenGL renderer reserves the stencil buffer for overdraw debugging. Functors
- // will need to be drawn in a layer.
- bool functorsNeedLayer = Properties::debugOverdraw && !Properties::isSkiaEnabled();
-
- prepareTreeImpl(observer, info, functorsNeedLayer);
+ prepareTreeImpl(observer, info, false);
}
void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
@@ -459,78 +379,6 @@ void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform)
}
}
-/**
- * Organizes the DisplayList hierarchy to prepare for background projection reordering.
- *
- * This should be called before a call to defer() or drawDisplayList()
- *
- * Each DisplayList that serves as a 3d root builds its list of composited children,
- * which are flagged to not draw in the standard draw loop.
- */
-void RenderNode::computeOrdering() {
- ATRACE_CALL();
- mProjectedNodes.clear();
-
- // TODO: create temporary DDLOp and call computeOrderingImpl on top DisplayList so that
- // transform properties are applied correctly to top level children
- if (mDisplayList == nullptr) return;
- for (unsigned int i = 0; i < mDisplayList->getChildren().size(); i++) {
- RenderNodeOp* childOp = mDisplayList->getChildren()[i];
- childOp->renderNode->computeOrderingImpl(childOp, &mProjectedNodes, &mat4::identity());
- }
-}
-
-void RenderNode::computeOrderingImpl(
- RenderNodeOp* opState, std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface,
- const mat4* transformFromProjectionSurface) {
- mProjectedNodes.clear();
- if (mDisplayList == nullptr || mDisplayList->isEmpty()) return;
-
- // TODO: should avoid this calculation in most cases
- // TODO: just calculate single matrix, down to all leaf composited elements
- Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
- localTransformFromProjectionSurface.multiply(opState->localMatrix);
-
- if (properties().getProjectBackwards()) {
- // composited projectee, flag for out of order draw, save matrix, and store in proj surface
- opState->skipInOrderDraw = true;
- opState->transformFromCompositingAncestor = localTransformFromProjectionSurface;
- compositedChildrenOfProjectionSurface->push_back(opState);
- } else {
- // standard in order draw
- opState->skipInOrderDraw = false;
- }
-
- if (mDisplayList->getChildren().size() > 0) {
- const bool isProjectionReceiver = mDisplayList->projectionReceiveIndex >= 0;
- bool haveAppliedPropertiesToProjection = false;
- for (unsigned int i = 0; i < mDisplayList->getChildren().size(); i++) {
- RenderNodeOp* childOp = mDisplayList->getChildren()[i];
- RenderNode* child = childOp->renderNode;
-
- std::vector<RenderNodeOp*>* projectionChildren = nullptr;
- const mat4* projectionTransform = nullptr;
- if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
- // if receiving projections, collect projecting descendant
-
- // Note that if a direct descendant is projecting backwards, we pass its
- // grandparent projection collection, since it shouldn't project onto its
- // parent, where it will already be drawing.
- projectionChildren = &mProjectedNodes;
- projectionTransform = &mat4::identity();
- } else {
- if (!haveAppliedPropertiesToProjection) {
- applyViewPropertyTransforms(localTransformFromProjectionSurface);
- haveAppliedPropertiesToProjection = true;
- }
- projectionChildren = compositedChildrenOfProjectionSurface;
- projectionTransform = &localTransformFromProjectionSurface;
- }
- child->computeOrderingImpl(childOp, projectionChildren, projectionTransform);
- }
- }
-}
-
const SkPath* RenderNode::getClippedOutline(const SkRect& clipRect) const {
const SkPath* outlinePath = properties().getOutline().getPath();
const uint32_t outlineID = outlinePath->getGenerationID();