diff options
Diffstat (limited to 'libs/hwui/HardwareBitmapUploader.cpp')
-rw-r--r-- | libs/hwui/HardwareBitmapUploader.cpp | 41 |
1 files changed, 4 insertions, 37 deletions
diff --git a/libs/hwui/HardwareBitmapUploader.cpp b/libs/hwui/HardwareBitmapUploader.cpp index ab80d3d98448..165fc4860fb2 100644 --- a/libs/hwui/HardwareBitmapUploader.cpp +++ b/libs/hwui/HardwareBitmapUploader.cpp @@ -45,7 +45,7 @@ static bool shouldTimeOutLocked() { } static void checkIdleTimeout() { - std::lock_guard{sLock}; + std::lock_guard _lock{sLock}; if (sPendingUploads == 0 && shouldTimeOutLocked()) { sEglManager.destroy(); } else { @@ -54,7 +54,7 @@ static void checkIdleTimeout() { } static void beginUpload() { - std::lock_guard{sLock}; + std::lock_guard _lock{sLock}; sPendingUploads++; if (!sUploadThread) { @@ -75,13 +75,13 @@ static void beginUpload() { } static void endUpload() { - std::lock_guard{sLock}; + std::lock_guard _lock{sLock}; sPendingUploads--; sLastUpload = systemTime(); } static EGLDisplay getUploadEglDisplay() { - std::lock_guard{sLock}; + std::lock_guard _lock{sLock}; LOG_ALWAYS_FATAL_IF(!sEglManager.hasEglContext(), "Forgot to begin an upload?"); return sEglManager.eglDisplay(); } @@ -107,39 +107,6 @@ static bool hasFP16Support() { #define FENCE_TIMEOUT 2000000000 -class AutoEglImage { -public: - AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) { - EGLint imageAttrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE}; - image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, - imageAttrs); - } - - ~AutoEglImage() { - if (image != EGL_NO_IMAGE_KHR) { - eglDestroyImageKHR(mDisplay, image); - } - } - - EGLImageKHR image = EGL_NO_IMAGE_KHR; - -private: - EGLDisplay mDisplay = EGL_NO_DISPLAY; -}; - -class AutoSkiaGlTexture { -public: - AutoSkiaGlTexture() { - glGenTextures(1, &mTexture); - glBindTexture(GL_TEXTURE_2D, mTexture); - } - - ~AutoSkiaGlTexture() { glDeleteTextures(1, &mTexture); } - -private: - GLuint mTexture = 0; -}; - struct FormatInfo { PixelFormat pixelFormat; GLint format, type; |