diff options
Diffstat (limited to 'libs/hwui/DeferredLayerUpdater.cpp')
-rw-r--r-- | libs/hwui/DeferredLayerUpdater.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/libs/hwui/DeferredLayerUpdater.cpp b/libs/hwui/DeferredLayerUpdater.cpp index ff90160b8855..be7d663b412f 100644 --- a/libs/hwui/DeferredLayerUpdater.cpp +++ b/libs/hwui/DeferredLayerUpdater.cpp @@ -26,7 +26,7 @@ namespace android { namespace uirenderer { DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState, CreateLayerFn createLayerFn, - Layer::Api layerApi) + Layer::Api layerApi) : mRenderState(renderState) , mBlend(false) , mSurfaceTexture(nullptr) @@ -110,8 +110,8 @@ void DeferredLayerUpdater::apply() { void DeferredLayerUpdater::doUpdateTexImage() { LOG_ALWAYS_FATAL_IF(mLayer->getApi() != Layer::Api::OpenGL, - "doUpdateTexImage non GL backend %x, GL %x, VK %x", - mLayer->getApi(), Layer::Api::OpenGL, Layer::Api::Vulkan); + "doUpdateTexImage non GL backend %x, GL %x, VK %x", mLayer->getApi(), + Layer::Api::OpenGL, Layer::Api::Vulkan); if (mSurfaceTexture->updateTexImage() == NO_ERROR) { float transform[16]; @@ -132,15 +132,15 @@ void DeferredLayerUpdater::doUpdateTexImage() { sp<GraphicBuffer> buffer = mSurfaceTexture->getCurrentBuffer(); if (buffer != nullptr) { // force filtration if buffer size != layer size - forceFilter = mWidth != static_cast<int>(buffer->getWidth()) - || mHeight != static_cast<int>(buffer->getHeight()); + forceFilter = mWidth != static_cast<int>(buffer->getWidth()) || + mHeight != static_cast<int>(buffer->getHeight()); } - #if DEBUG_RENDERER +#if DEBUG_RENDERER if (dropCounter > 0) { RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter); } - #endif +#endif mSurfaceTexture->getTransformMatrix(transform); updateLayer(forceFilter, transform); @@ -149,8 +149,8 @@ void DeferredLayerUpdater::doUpdateTexImage() { void DeferredLayerUpdater::doUpdateVkTexImage() { LOG_ALWAYS_FATAL_IF(mLayer->getApi() != Layer::Api::Vulkan, - "updateLayer non Vulkan backend %x, GL %x, VK %x", - mLayer->getApi(), Layer::Api::OpenGL, Layer::Api::Vulkan); + "updateLayer non Vulkan backend %x, GL %x, VK %x", mLayer->getApi(), + Layer::Api::OpenGL, Layer::Api::Vulkan); static const mat4 identityMatrix; updateLayer(false, identityMatrix.data); |