diff options
Diffstat (limited to 'libs/androidfw/InputTransport.cpp')
-rw-r--r-- | libs/androidfw/InputTransport.cpp | 611 |
1 files changed, 611 insertions, 0 deletions
diff --git a/libs/androidfw/InputTransport.cpp b/libs/androidfw/InputTransport.cpp new file mode 100644 index 000000000000..1ebd75cda17f --- /dev/null +++ b/libs/androidfw/InputTransport.cpp @@ -0,0 +1,611 @@ +// +// Copyright 2010 The Android Open Source Project +// +// Provides a shared memory transport for input events. +// +#define LOG_TAG "InputTransport" + +//#define LOG_NDEBUG 0 + +// Log debug messages about channel messages (send message, receive message) +#define DEBUG_CHANNEL_MESSAGES 0 + +// Log debug messages whenever InputChannel objects are created/destroyed +#define DEBUG_CHANNEL_LIFECYCLE 0 + +// Log debug messages about transport actions +#define DEBUG_TRANSPORT_ACTIONS 0 + + +#include <cutils/log.h> +#include <errno.h> +#include <fcntl.h> +#include <androidfw/InputTransport.h> +#include <unistd.h> +#include <sys/types.h> +#include <sys/socket.h> + + +namespace android { + +// Socket buffer size. The default is typically about 128KB, which is much larger than +// we really need. So we make it smaller. It just needs to be big enough to hold +// a few dozen large multi-finger motion events in the case where an application gets +// behind processing touches. +static const size_t SOCKET_BUFFER_SIZE = 32 * 1024; + + +// --- InputMessage --- + +bool InputMessage::isValid(size_t actualSize) const { + if (size() == actualSize) { + switch (header.type) { + case TYPE_KEY: + return true; + case TYPE_MOTION: + return body.motion.pointerCount > 0 + && body.motion.pointerCount <= MAX_POINTERS; + case TYPE_FINISHED: + return true; + } + } + return false; +} + +size_t InputMessage::size() const { + switch (header.type) { + case TYPE_KEY: + return sizeof(Header) + body.key.size(); + case TYPE_MOTION: + return sizeof(Header) + body.motion.size(); + case TYPE_FINISHED: + return sizeof(Header) + body.finished.size(); + } + return sizeof(Header); +} + + +// --- InputChannel --- + +InputChannel::InputChannel(const String8& name, int fd) : + mName(name), mFd(fd) { +#if DEBUG_CHANNEL_LIFECYCLE + ALOGD("Input channel constructed: name='%s', fd=%d", + mName.string(), fd); +#endif + + int result = fcntl(mFd, F_SETFL, O_NONBLOCK); + LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket " + "non-blocking. errno=%d", mName.string(), errno); +} + +InputChannel::~InputChannel() { +#if DEBUG_CHANNEL_LIFECYCLE + ALOGD("Input channel destroyed: name='%s', fd=%d", + mName.string(), mFd); +#endif + + ::close(mFd); +} + +status_t InputChannel::openInputChannelPair(const String8& name, + sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) { + int sockets[2]; + if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) { + status_t result = -errno; + ALOGE("channel '%s' ~ Could not create socket pair. errno=%d", + name.string(), errno); + outServerChannel.clear(); + outClientChannel.clear(); + return result; + } + + int bufferSize = SOCKET_BUFFER_SIZE; + setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); + setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); + setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)); + setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)); + + String8 serverChannelName = name; + serverChannelName.append(" (server)"); + outServerChannel = new InputChannel(serverChannelName, sockets[0]); + + String8 clientChannelName = name; + clientChannelName.append(" (client)"); + outClientChannel = new InputChannel(clientChannelName, sockets[1]); + return OK; +} + +status_t InputChannel::sendMessage(const InputMessage* msg) { + size_t msgLength = msg->size(); + ssize_t nWrite; + do { + nWrite = ::send(mFd, msg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL); + } while (nWrite == -1 && errno == EINTR); + + if (nWrite < 0) { + int error = errno; +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.string(), + msg->header.type, error); +#endif + if (error == EAGAIN || error == EWOULDBLOCK) { + return WOULD_BLOCK; + } + if (error == EPIPE || error == ENOTCONN) { + return DEAD_OBJECT; + } + return -error; + } + + if (size_t(nWrite) != msgLength) { +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ error sending message type %d, send was incomplete", + mName.string(), msg->header.type); +#endif + return DEAD_OBJECT; + } + +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ sent message of type %d", mName.string(), msg->header.type); +#endif + return OK; +} + +status_t InputChannel::receiveMessage(InputMessage* msg) { + ssize_t nRead; + do { + nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT); + } while (nRead == -1 && errno == EINTR); + + if (nRead < 0) { + int error = errno; +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.string(), errno); +#endif + if (error == EAGAIN || error == EWOULDBLOCK) { + return WOULD_BLOCK; + } + if (error == EPIPE || error == ENOTCONN) { + return DEAD_OBJECT; + } + return -error; + } + + if (nRead == 0) { // check for EOF +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.string()); +#endif + return DEAD_OBJECT; + } + + if (!msg->isValid(nRead)) { +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ received invalid message", mName.string()); +#endif + return BAD_VALUE; + } + +#if DEBUG_CHANNEL_MESSAGES + ALOGD("channel '%s' ~ received message of type %d", mName.string(), msg->header.type); +#endif + return OK; +} + + +// --- InputPublisher --- + +InputPublisher::InputPublisher(const sp<InputChannel>& channel) : + mChannel(channel) { +} + +InputPublisher::~InputPublisher() { +} + +status_t InputPublisher::publishKeyEvent( + uint32_t seq, + int32_t deviceId, + int32_t source, + int32_t action, + int32_t flags, + int32_t keyCode, + int32_t scanCode, + int32_t metaState, + int32_t repeatCount, + nsecs_t downTime, + nsecs_t eventTime) { +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, " + "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d," + "downTime=%lld, eventTime=%lld", + mChannel->getName().string(), seq, + deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount, + downTime, eventTime); +#endif + + if (!seq) { + ALOGE("Attempted to publish a key event with sequence number 0."); + return BAD_VALUE; + } + + InputMessage msg; + msg.header.type = InputMessage::TYPE_KEY; + msg.body.key.seq = seq; + msg.body.key.deviceId = deviceId; + msg.body.key.source = source; + msg.body.key.action = action; + msg.body.key.flags = flags; + msg.body.key.keyCode = keyCode; + msg.body.key.scanCode = scanCode; + msg.body.key.metaState = metaState; + msg.body.key.repeatCount = repeatCount; + msg.body.key.downTime = downTime; + msg.body.key.eventTime = eventTime; + return mChannel->sendMessage(&msg); +} + +status_t InputPublisher::publishMotionEvent( + uint32_t seq, + int32_t deviceId, + int32_t source, + int32_t action, + int32_t flags, + int32_t edgeFlags, + int32_t metaState, + int32_t buttonState, + float xOffset, + float yOffset, + float xPrecision, + float yPrecision, + nsecs_t downTime, + nsecs_t eventTime, + size_t pointerCount, + const PointerProperties* pointerProperties, + const PointerCoords* pointerCoords) { +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, " + "action=0x%x, flags=0x%x, edgeFlags=0x%x, metaState=0x%x, buttonState=0x%x, " + "xOffset=%f, yOffset=%f, " + "xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, " + "pointerCount=%d", + mChannel->getName().string(), seq, + deviceId, source, action, flags, edgeFlags, metaState, buttonState, + xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount); +#endif + + if (!seq) { + ALOGE("Attempted to publish a motion event with sequence number 0."); + return BAD_VALUE; + } + + if (pointerCount > MAX_POINTERS || pointerCount < 1) { + ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.", + mChannel->getName().string(), pointerCount); + return BAD_VALUE; + } + + InputMessage msg; + msg.header.type = InputMessage::TYPE_MOTION; + msg.body.motion.seq = seq; + msg.body.motion.deviceId = deviceId; + msg.body.motion.source = source; + msg.body.motion.action = action; + msg.body.motion.flags = flags; + msg.body.motion.edgeFlags = edgeFlags; + msg.body.motion.metaState = metaState; + msg.body.motion.buttonState = buttonState; + msg.body.motion.xOffset = xOffset; + msg.body.motion.yOffset = yOffset; + msg.body.motion.xPrecision = xPrecision; + msg.body.motion.yPrecision = yPrecision; + msg.body.motion.downTime = downTime; + msg.body.motion.eventTime = eventTime; + msg.body.motion.pointerCount = pointerCount; + for (size_t i = 0; i < pointerCount; i++) { + msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]); + msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]); + } + return mChannel->sendMessage(&msg); +} + +status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) { +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' publisher ~ receiveFinishedSignal", + mChannel->getName().string()); +#endif + + InputMessage msg; + status_t result = mChannel->receiveMessage(&msg); + if (result) { + *outSeq = 0; + *outHandled = false; + return result; + } + if (msg.header.type != InputMessage::TYPE_FINISHED) { + ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer", + mChannel->getName().string(), msg.header.type); + return UNKNOWN_ERROR; + } + *outSeq = msg.body.finished.seq; + *outHandled = msg.body.finished.handled; + return OK; +} + +// --- InputConsumer --- + +InputConsumer::InputConsumer(const sp<InputChannel>& channel) : + mChannel(channel), mMsgDeferred(false) { +} + +InputConsumer::~InputConsumer() { +} + +status_t InputConsumer::consume(InputEventFactoryInterface* factory, + bool consumeBatches, uint32_t* outSeq, InputEvent** outEvent) { +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s", + mChannel->getName().string(), consumeBatches ? "true" : "false"); +#endif + + *outSeq = 0; + *outEvent = NULL; + + // Fetch the next input message. + // Loop until an event can be returned or no additional events are received. + while (!*outEvent) { + if (mMsgDeferred) { + // mMsg contains a valid input message from the previous call to consume + // that has not yet been processed. + mMsgDeferred = false; + } else { + // Receive a fresh message. + status_t result = mChannel->receiveMessage(&mMsg); + if (result) { + // Consume the next batched event unless batches are being held for later. + if (!mBatches.isEmpty() && (consumeBatches || result != WOULD_BLOCK)) { + MotionEvent* motionEvent = factory->createMotionEvent(); + if (! motionEvent) return NO_MEMORY; + + const Batch& batch = mBatches.top(); + motionEvent->copyFrom(&batch.event, true /*keepHistory*/); + *outSeq = batch.seq; + *outEvent = motionEvent; + mBatches.pop(); +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u", + mChannel->getName().string(), *outSeq); +#endif + break; + } + return result; + } + } + + switch (mMsg.header.type) { + case InputMessage::TYPE_KEY: { + KeyEvent* keyEvent = factory->createKeyEvent(); + if (!keyEvent) return NO_MEMORY; + + initializeKeyEvent(keyEvent, &mMsg); + *outSeq = mMsg.body.key.seq; + *outEvent = keyEvent; +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ consumed key event, seq=%u", + mChannel->getName().string(), *outSeq); +#endif + break; + } + + case AINPUT_EVENT_TYPE_MOTION: { + ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source); + if (batchIndex >= 0) { + Batch& batch = mBatches.editItemAt(batchIndex); + if (canAppendSamples(&batch.event, &mMsg)) { + // Append to the batch and save the new sequence number for the tail end. + uint32_t chain = batch.seq; + appendSamples(&batch.event, &mMsg); + batch.seq = mMsg.body.motion.seq; + + // Update the sequence number chain. + SeqChain seqChain; + seqChain.seq = batch.seq; + seqChain.chain = chain; + mSeqChains.push(seqChain); +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ appended to batch event", + mChannel->getName().string()); +#endif + break; + } else { + MotionEvent* motionEvent = factory->createMotionEvent(); + if (! motionEvent) return NO_MEMORY; + + // We cannot append to the batch in progress, so we need to consume + // the previous batch right now and defer the new message until later. + mMsgDeferred = true; + + // Return the end of the previous batch. + motionEvent->copyFrom(&batch.event, true /*keepHistory*/); + *outSeq = batch.seq; + *outEvent = motionEvent; + mBatches.removeAt(batchIndex); +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ consumed batch event and " + "deferred current event, seq=%u", + mChannel->getName().string(), *outSeq); +#endif + break; + } + } + + // Start a new batch if needed. + if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE + || mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) { + mBatches.push(); + Batch& batch = mBatches.editTop(); + batch.seq = mMsg.body.motion.seq; + initializeMotionEvent(&batch.event, &mMsg); +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ started batch event", + mChannel->getName().string()); +#endif + break; + } + + MotionEvent* motionEvent = factory->createMotionEvent(); + if (! motionEvent) return NO_MEMORY; + + initializeMotionEvent(motionEvent, &mMsg); + *outSeq = mMsg.body.motion.seq; + *outEvent = motionEvent; +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u", + mChannel->getName().string(), *outSeq); +#endif + break; + } + + default: + ALOGE("channel '%s' consumer ~ Received unexpected message of type %d", + mChannel->getName().string(), mMsg.header.type); + return UNKNOWN_ERROR; + } + } + return OK; +} + +status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) { +#if DEBUG_TRANSPORT_ACTIONS + ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s", + mChannel->getName().string(), seq, handled ? "true" : "false"); +#endif + + if (!seq) { + ALOGE("Attempted to send a finished signal with sequence number 0."); + return BAD_VALUE; + } + + // Send finished signals for the batch sequence chain first. + size_t seqChainCount = mSeqChains.size(); + if (seqChainCount) { + uint32_t currentSeq = seq; + uint32_t chainSeqs[seqChainCount]; + size_t chainIndex = 0; + for (size_t i = seqChainCount; i-- > 0; ) { + const SeqChain& seqChain = mSeqChains.itemAt(i); + if (seqChain.seq == currentSeq) { + currentSeq = seqChain.chain; + chainSeqs[chainIndex++] = currentSeq; + mSeqChains.removeAt(i); + } + } + status_t status = OK; + while (!status && chainIndex-- > 0) { + status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled); + } + if (status) { + // An error occurred so at least one signal was not sent, reconstruct the chain. + do { + SeqChain seqChain; + seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq; + seqChain.chain = chainSeqs[chainIndex]; + mSeqChains.push(seqChain); + } while (chainIndex-- > 0); + return status; + } + } + + // Send finished signal for the last message in the batch. + return sendUnchainedFinishedSignal(seq, handled); +} + +status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) { + InputMessage msg; + msg.header.type = InputMessage::TYPE_FINISHED; + msg.body.finished.seq = seq; + msg.body.finished.handled = handled; + return mChannel->sendMessage(&msg); +} + +bool InputConsumer::hasPendingBatch() const { + return !mBatches.isEmpty(); +} + +ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const { + for (size_t i = 0; i < mBatches.size(); i++) { + const Batch& batch = mBatches.itemAt(i); + if (batch.event.getDeviceId() == deviceId && batch.event.getSource() == source) { + return i; + } + } + return -1; +} + +void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) { + event->initialize( + msg->body.key.deviceId, + msg->body.key.source, + msg->body.key.action, + msg->body.key.flags, + msg->body.key.keyCode, + msg->body.key.scanCode, + msg->body.key.metaState, + msg->body.key.repeatCount, + msg->body.key.downTime, + msg->body.key.eventTime); +} + +void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) { + size_t pointerCount = msg->body.motion.pointerCount; + PointerProperties pointerProperties[pointerCount]; + PointerCoords pointerCoords[pointerCount]; + for (size_t i = 0; i < pointerCount; i++) { + pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties); + pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); + } + + event->initialize( + msg->body.motion.deviceId, + msg->body.motion.source, + msg->body.motion.action, + msg->body.motion.flags, + msg->body.motion.edgeFlags, + msg->body.motion.metaState, + msg->body.motion.buttonState, + msg->body.motion.xOffset, + msg->body.motion.yOffset, + msg->body.motion.xPrecision, + msg->body.motion.yPrecision, + msg->body.motion.downTime, + msg->body.motion.eventTime, + pointerCount, + pointerProperties, + pointerCoords); +} + +bool InputConsumer::canAppendSamples(const MotionEvent* event, const InputMessage *msg) { + size_t pointerCount = msg->body.motion.pointerCount; + if (event->getPointerCount() != pointerCount + || event->getAction() != msg->body.motion.action) { + return false; + } + for (size_t i = 0; i < pointerCount; i++) { + if (*event->getPointerProperties(i) != msg->body.motion.pointers[i].properties) { + return false; + } + } + return true; +} + +void InputConsumer::appendSamples(MotionEvent* event, const InputMessage* msg) { + size_t pointerCount = msg->body.motion.pointerCount; + PointerCoords pointerCoords[pointerCount]; + for (size_t i = 0; i < pointerCount; i++) { + pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords); + } + + event->setMetaState(event->getMetaState() | msg->body.motion.metaState); + event->addSample(msg->body.motion.eventTime, pointerCoords); +} + +} // namespace android |