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-rw-r--r--libs/androidfw/AssetManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
index 4755cb866310..f7c83371f79c 100644
--- a/libs/androidfw/AssetManager.cpp
+++ b/libs/androidfw/AssetManager.cpp
@@ -74,7 +74,7 @@ const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
const char* AssetManager::VENDOR_OVERLAY_DIR = "/vendor/overlay";
const char* AssetManager::PRODUCT_OVERLAY_DIR = "/product/overlay";
-const char* AssetManager::PRODUCT_SERVICES_OVERLAY_DIR = "/product_services/overlay";
+const char* AssetManager::SYSTEM_EXT_OVERLAY_DIR = "/system_ext/overlay";
const char* AssetManager::ODM_OVERLAY_DIR = "/odm/overlay";
const char* AssetManager::OEM_OVERLAY_DIR = "/oem/overlay";
const char* AssetManager::OVERLAY_THEME_DIR_PROPERTY = "ro.boot.vendor.overlay.theme";
@@ -575,7 +575,7 @@ bool AssetManager::appendPathToResTable(asset_path& ap, bool appAsLib) const {
mZipSet.setZipResourceTableAsset(ap.path, ass);
}
}
-
+
if (nextEntryIdx == 0 && ass != NULL) {
// If this is the first resource table in the asset
// manager, then we are going to cache it so that we