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Diffstat (limited to 'graphics/java/android/graphics/BitmapShader.java')
-rw-r--r-- | graphics/java/android/graphics/BitmapShader.java | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/graphics/java/android/graphics/BitmapShader.java b/graphics/java/android/graphics/BitmapShader.java new file mode 100644 index 000000000000..612b0ab717e4 --- /dev/null +++ b/graphics/java/android/graphics/BitmapShader.java @@ -0,0 +1,41 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.graphics; + +public class BitmapShader extends Shader { + + // we hold on just for the GC, since our native counterpart is using it + private Bitmap mBitmap; + + /** + * Call this to create a new shader that will draw with a bitmap. + * + * @param bitmap The bitmap to use inside the shader + * @param tileX The tiling mode for x to draw the bitmap in. + * @param tileY The tiling mode for y to draw the bitmap in. + */ + public BitmapShader(Bitmap bitmap, TileMode tileX, TileMode tileY) { + mBitmap = bitmap; + native_instance = nativeCreate(bitmap.ni(), + tileX.nativeInt, tileY.nativeInt); + } + + private static native int nativeCreate(int native_bitmap, + int shaderTileModeX, + int shaderTileModeY); +} + |