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-rw-r--r--cmds/idmap2/include/idmap2/ResourceMapping.h21
1 files changed, 13 insertions, 8 deletions
diff --git a/cmds/idmap2/include/idmap2/ResourceMapping.h b/cmds/idmap2/include/idmap2/ResourceMapping.h
index 5869409e7db9..0a58ec43d8ff 100644
--- a/cmds/idmap2/include/idmap2/ResourceMapping.h
+++ b/cmds/idmap2/include/idmap2/ResourceMapping.h
@@ -41,7 +41,7 @@ struct TargetValue {
DataValue data_value;
};
-using TargetResourceMap = std::map<ResourceId, TargetValue>;
+using TargetResourceMap = std::map<ResourceId, std::variant<ResourceId, TargetValue>>;
using OverlayResourceMap = std::map<ResourceId, ResourceId>;
class ResourceMapping {
@@ -56,7 +56,7 @@ class ResourceMapping {
bool enforce_overlayable, LogInfo& log_info);
// Retrieves the mapping of target resource id to overlay value.
- inline TargetResourceMap GetTargetToOverlayMap() const {
+ inline const TargetResourceMap& GetTargetToOverlayMap() const {
return target_map_;
}
@@ -81,19 +81,24 @@ class ResourceMapping {
}
// Retrieves the raw string pool data from the xml referenced in android:resourcesMap.
- inline const std::pair<const uint8_t*, uint32_t> GetStringPoolData() const {
- return std::make_pair(string_pool_data_.get(), string_pool_data_length_);
+ inline const StringPiece GetStringPoolData() const {
+ return StringPiece(reinterpret_cast<const char*>(string_pool_data_.get()),
+ string_pool_data_length_);
}
private:
ResourceMapping() = default;
- // Apps a mapping of target resource id to the type and value of the data that overlays the
- // target resource. The data_type is the runtime format of the data value (see
- // Res_value::dataType). If rewrite_overlay_reference is `true` then references to an overlay
+ // Maps a target resource id to an overlay resource id.
+ // If rewrite_overlay_reference is `true` then references to the overlay
// resource should appear as a reference to its corresponding target resource at runtime.
+ Result<Unit> AddMapping(ResourceId target_resource, ResourceId overlay_resource,
+ bool rewrite_overlay_reference);
+
+ // Maps a target resource id to a data type and value combination.
+ // The `data_type` is the runtime format of the data value (see Res_value::dataType).
Result<Unit> AddMapping(ResourceId target_resource, TargetValue::DataType data_type,
- TargetValue::DataValue data_value, bool rewrite_overlay_reference);
+ TargetValue::DataValue data_value);
// Removes the overlay value mapping for the target resource.
void RemoveMapping(ResourceId target_resource);