diff options
-rw-r--r-- | libs/hwui/pipeline/skia/SkiaPipeline.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/tests/unit/SkiaPipelineTests.cpp | 37 |
2 files changed, 38 insertions, 1 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp index 41aa1ff80e3c..5088494d6a07 100644 --- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp +++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp @@ -418,9 +418,9 @@ void SkiaPipeline::endCapture(SkSurface* surface) { auto data = picture->serialize(); savePictureAsync(data, mCapturedFile); mCaptureSequence = 0; + mCaptureMode = CaptureMode::None; } } - mCaptureMode = CaptureMode::None; mRecorder.reset(); } } diff --git a/libs/hwui/tests/unit/SkiaPipelineTests.cpp b/libs/hwui/tests/unit/SkiaPipelineTests.cpp index 90bcd1c0e370..1208062d9da0 100644 --- a/libs/hwui/tests/unit/SkiaPipelineTests.cpp +++ b/libs/hwui/tests/unit/SkiaPipelineTests.cpp @@ -403,3 +403,40 @@ RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, context_lost) { renderThread.destroyRenderingContext(); EXPECT_FALSE(pipeline->isSurfaceReady()); } + +RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, pictureCallback) { + // create a pipeline and add a picture callback + auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); + int callbackCount = 0; + pipeline->setPictureCapturedCallback( + [&callbackCount](sk_sp<SkPicture>&& picture) { callbackCount += 1; }); + + // create basic red frame and render it + auto redNode = TestUtils::createSkiaNode( + 0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) { + redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver); + }); + LayerUpdateQueue layerUpdateQueue; + SkRect dirty = SkRectMakeLargest(); + std::vector<sp<RenderNode>> renderNodes; + renderNodes.push_back(redNode); + bool opaque = true; + android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1); + auto surface = SkSurface::MakeRasterN32Premul(1, 1); + pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, + SkMatrix::I()); + + // verify the callback was called + EXPECT_EQ(1, callbackCount); + + // render a second frame and check the callback count + pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, + SkMatrix::I()); + EXPECT_EQ(2, callbackCount); + + // unset the callback, render another frame, check callback was not invoked + pipeline->setPictureCapturedCallback(nullptr); + pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, + SkMatrix::I()); + EXPECT_EQ(2, callbackCount); +} |