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authorJeff Brown <jeffbrown@google.com>2011-04-11 11:54:25 -0700
committerJeff Brown <jeffbrown@android.com>2011-05-25 14:37:16 -0700
commita6dbfdd3a858aac52cc87f80f91e8eef7d613605 (patch)
tree2807e5662e74b090e880588f39cdc1caf4e01e0e /tools/aidl/generate_java.cpp
parent5ced76a14350db56f1a80f00076f8be3d982c389 (diff)
Add a sprite controller. (DO NOT MERGE)
Refactored PointerController to extract the surface management code to a new component called a SpriteController so that it can be used to move finger tracking spots around the screen as well. The SpriteController is designed to fully decouple the client from any latency introduced by surface transactions and drawing. All sprite updates are performed asynchronously on the Looper using a copy of the sprite state. Added a stub SpotController implementation for touch pad UX. It will be implemented in a subsequent patch. Fixed a little bug in pointer orientation changes when entering DISPLAY_ORIENTATION_90 the x offset was clobbered. Change-Id: I6d59d80df9af61e93af50290e7776337d10c9d5a
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