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author | Chris Craik <ccraik@google.com> | 2015-07-13 13:34:07 -0700 |
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committer | Chris Craik <ccraik@google.com> | 2015-07-13 13:34:07 -0700 |
commit | e310f83d591dc3fb7bd5c684239481a586f00662 (patch) | |
tree | 01ab6dae5ea6d1a2f407f291980f931741a58126 /tools/aapt2/java/JavaClassGenerator_test.cpp | |
parent | 208934ff010cc2aff7d8fee9237d6cee0e5bb563 (diff) |
Fix unsafety in SkiaShader storage, and texture unit accounting
bug:22390304
Fixes two issues:
1) The max texture unit wasn't large enough to handle the most complex
ComposeShader case (1 for draw primitive, 2 for gradient shader, 1 for
bitmap shader).
2) If a shader isn't supported by SkiaShader::store, the shader data
needs to be explicitly disabled, so we won't read uninitilized data
from it when trying to read shader information out.
Change-Id: I29ee7b7c1e07f67db88c1707bdc857daa305e713
Diffstat (limited to 'tools/aapt2/java/JavaClassGenerator_test.cpp')
0 files changed, 0 insertions, 0 deletions