diff options
author | Rob Carr <racarr@google.com> | 2020-03-09 14:46:19 -0700 |
---|---|---|
committer | Rob Carr <racarr@google.com> | 2020-03-09 15:32:03 -0700 |
commit | ae0100bffcb7e9387d88104b9eba02746dc73db8 (patch) | |
tree | 62c7ce25f4b7b971d3348a5763631d1e36aee9cc /tools/aapt2/java/JavaClassGenerator_test.cpp | |
parent | 91b4f26c5b40292eac5a00e477eb747f1f859ba3 (diff) |
BLASTSyncEngine: Add timeouts
Ensure that if a WindowState fails to call drawFinished
(currently WindowStates are the only level of the hierarchy that
prevent the operation from immediately completing), a timeout
will cause BLAST operations to eventually finish. Without a timeout
it could be pretty hard to handle for the caller, and also leave
us in a bad state if we started new sync operations.
Bug: 148476626
Test: Existing tests pass.
Change-Id: I120fce11532307fadb86ec9086a21e1ca26b8430
Diffstat (limited to 'tools/aapt2/java/JavaClassGenerator_test.cpp')
0 files changed, 0 insertions, 0 deletions