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authorRob Carr <racarr@google.com>2020-03-09 14:46:19 -0700
committerRob Carr <racarr@google.com>2020-03-09 15:32:03 -0700
commitae0100bffcb7e9387d88104b9eba02746dc73db8 (patch)
tree62c7ce25f4b7b971d3348a5763631d1e36aee9cc /tools/aapt2/java/JavaClassGenerator_test.cpp
parent91b4f26c5b40292eac5a00e477eb747f1f859ba3 (diff)
BLASTSyncEngine: Add timeouts
Ensure that if a WindowState fails to call drawFinished (currently WindowStates are the only level of the hierarchy that prevent the operation from immediately completing), a timeout will cause BLAST operations to eventually finish. Without a timeout it could be pretty hard to handle for the caller, and also leave us in a bad state if we started new sync operations. Bug: 148476626 Test: Existing tests pass. Change-Id: I120fce11532307fadb86ec9086a21e1ca26b8430
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