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authorStan Iliev <stani@google.com>2018-10-19 15:26:08 -0400
committerStan Iliev <stani@google.com>2018-10-23 20:37:44 +0000
commitaa0a33180edeadb6e08d5c23eed006bd74d26670 (patch)
treeeba64ebffdb2c075e5b68d9324bfc4c48f33cd23 /tools/aapt2/java/JavaClassGenerator_test.cpp
parent8884cfc13ef7a8848a41094e4452c7a72a62c908 (diff)
Use bilerp sampling when drawing TextureView with non-translate matrix
Draw TextureView with bilerp sampling, when the matrix is not integer translate or identity. For example scaling matrix or translation on X by 0.4f will draw with GL_LINEAR on OpenGL pipeline. Translation on X by 3.0f will draw TextureView with GL_NEAREST. Bug: 117890671 Test: ran camera app Change-Id: I3acd710ff2cb4ee7b14dd4b7d9227842187130c9
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