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authorNader Jawad <njawad@google.com>2021-02-23 18:14:22 -0800
committerNader Jawad <njawad@google.com>2021-03-03 14:56:17 -0800
commit6701a6014f6fea668abc25b804491b50b0c35afc (patch)
treebcd1612ee73f5a8aa60f0d7d20d9c6c96e033d4f /tools/aapt2/java/JavaClassGenerator_test.cpp
parentb5b5aa24ac457709844370f85d6ceaa7f8d3d2cc (diff)
Wire SKSL based stretch shader to HWUI
--Ported SKSL based stretch shader from OpenGL prototype --Hooked up the stretch APIs in RenderNode to the stretch shader. --Updated RenderNode layer logic to promote the RenderNode to a layer if there is a stretch to be applied to it in order to feed the layer as input to the stretch shader Bug: 179047472 Test: builds + sample overscroll stretches + updated CTS test Change-Id: I744ff70099fe251ce07f23d067bf13444a468c08
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