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author | Stan Iliev <stani@google.com> | 2019-05-22 14:43:44 -0400 |
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committer | Stan Iliev <stani@google.com> | 2019-05-22 14:43:44 -0400 |
commit | 36b75f79611b9ed6f49dc0ec8d93f1cc945368ac (patch) | |
tree | 1c0e3dd85431897afa3a57ba06f23819c62c53e4 /tools/aapt2/java/JavaClassGenerator_test.cpp | |
parent | 28706f020b3bb4e93703e3405c03dc459fe1a04b (diff) |
Fix light center position for layers
SkiaLayer::inverseTransformInWindow should be the inverse
matrix of Layer transform. This CL fixes a bug, that matrix
value was not inverted.
This matrix is used in one place: to transform light
center coordinates from device to RenderNode/layer
coordinate space.
Bug: 132758858
Test: Ran test app attached to bug. Manually compared coordinates.
Change-Id: Id8e887276a5296091a8264d7a0b1bcc955620a6a
Diffstat (limited to 'tools/aapt2/java/JavaClassGenerator_test.cpp')
0 files changed, 0 insertions, 0 deletions