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author | Stan Iliev <stani@google.com> | 2019-11-22 18:00:01 -0500 |
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committer | Stan Iliev <stani@google.com> | 2019-12-03 11:38:29 -0500 |
commit | 6867fc8778dff60f68f9cff1f82d5fd0f899ba55 (patch) | |
tree | 9414aff13916b7c0af6048d266621e49f3a5eeba /tools/aapt2/java/JavaClassGenerator.cpp | |
parent | 5605a0fe1190ceb9d7070b59f3b4e2d3a730808c (diff) |
Implement a new Shader API, which can run custom code on GPU
Add RuntimeShader hidden API, which calculates pixel output with
a fragment shader running on GPU.
Extend ColorFiltersMutateActivity HWUI test to use new API and
show how to animate uniforms on UI thread.
Test: Updated HwAccelerationTest
Change-Id: Ia26e44259b12099924facba250880cbbd9be21c7
Diffstat (limited to 'tools/aapt2/java/JavaClassGenerator.cpp')
0 files changed, 0 insertions, 0 deletions