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| author | Diego Perez <diegoperez@google.com> | 2015-02-16 17:14:16 +0000 |
|---|---|---|
| committer | Diego Perez <diegoperez@google.com> | 2015-02-23 09:56:01 +0000 |
| commit | 2c5e85b303077d2120b428bd4c7e6ecb6970935b (patch) | |
| tree | 41cada17f3d0ecedeb735b9c77678ff20522ee5b /tools/aapt2/diff/Diff.cpp | |
| parent | 48c217ab9133fbcd793e74867dd864f43f2bcfaf (diff) | |
Avoid caching mImage on the main render loop and use clipping.
+ Added a session flag that avoids caching mImage. This is useful when
mImage is just a Graphics2D wrapper that might change at any time.
+ Make GcSnapshot aware of the clipping so it doesn't need to render the
whole area if not needed.
Change-Id: Ie0134c2bc2741b5fa6648313864c851bbac066cf
Diffstat (limited to 'tools/aapt2/diff/Diff.cpp')
0 files changed, 0 insertions, 0 deletions
