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authorNiels Egberts <nielse@google.com>2016-04-07 12:34:55 +0100
committerNiels Egberts <nielse@google.com>2016-04-08 11:18:23 +0100
commit10db95b316a29196ce39635682c07a2a414a09e7 (patch)
tree926509fe4699eb9852a9d40828674f85b1589e79 /tools/aapt2/diff/Diff.cpp
parent7492e75ba3a6785c183638392f23a92950498922 (diff)
Fix issue when QUEUE_DESTROY arrive at the same time.
When multiple QUEUE_DESTROY messages arrive in a short timespan, some messages were not flushed. This is because every QUEUE_DESTROY message resets mFlushAll just before it starts playing itself. The solution is to keep a counter of the amount of flushes that are still behind it on the queue and keep flushing until the last one is reached. Bug: 27555444 Change-Id: Ic24aa2250bf684e74b541907e4c57e0d5f0069ca
Diffstat (limited to 'tools/aapt2/diff/Diff.cpp')
0 files changed, 0 insertions, 0 deletions