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authorAdam Lesinski <adamlesinski@google.com>2016-10-21 17:56:45 -0700
committerAdam Lesinski <adamlesinski@google.com>2016-10-26 19:30:23 -0700
commitce5e56e243d262a9b65459c3bd0bb9eaadd40628 (patch)
treecf0ecea98883d090d8d2856fc6d32046c7e3d9e8 /tools/aapt2/ResourceTable.h
parent0f7cc4dc2c49a30c072cbc7aa6c0c5d5c31496d4 (diff)
AAPT2: Rename to match new style
Use Google3 naming style to match new projects' and open source google projects' style. Preferred to do this in a massive CL so as to avoid style inconsistencies that plague legacy code bases. This is a relatively NEW code base, may as well keep it up to date. Test: name/style refactor - existing tests pass Change-Id: Ie80ecb78d46ec53efdfca2336bb57d96cbb7fb87
Diffstat (limited to 'tools/aapt2/ResourceTable.h')
-rw-r--r--tools/aapt2/ResourceTable.h78
1 files changed, 39 insertions, 39 deletions
diff --git a/tools/aapt2/ResourceTable.h b/tools/aapt2/ResourceTable.h
index ebaad41eac6e..a0c3217df610 100644
--- a/tools/aapt2/ResourceTable.h
+++ b/tools/aapt2/ResourceTable.h
@@ -70,7 +70,7 @@ class ResourceConfigValue {
ResourceConfigValue(const ConfigDescription& config,
const StringPiece& product)
- : config(config), product(product.toString()) {}
+ : config(config), product(product.ToString()) {}
private:
DISALLOW_COPY_AND_ASSIGN(ResourceConfigValue);
@@ -98,23 +98,23 @@ class ResourceEntry {
* Whether this resource is public (and must maintain the same entry ID across
* builds).
*/
- Symbol symbolStatus;
+ Symbol symbol_status;
/**
* The resource's values for each configuration.
*/
std::vector<std::unique_ptr<ResourceConfigValue>> values;
- explicit ResourceEntry(const StringPiece& name) : name(name.toString()) {}
+ explicit ResourceEntry(const StringPiece& name) : name(name.ToString()) {}
- ResourceConfigValue* findValue(const ConfigDescription& config);
- ResourceConfigValue* findValue(const ConfigDescription& config,
+ ResourceConfigValue* FindValue(const ConfigDescription& config);
+ ResourceConfigValue* FindValue(const ConfigDescription& config,
const StringPiece& product);
- ResourceConfigValue* findOrCreateValue(const ConfigDescription& config,
+ ResourceConfigValue* FindOrCreateValue(const ConfigDescription& config,
const StringPiece& product);
std::vector<ResourceConfigValue*> findAllValues(
const ConfigDescription& config);
- std::vector<ResourceConfigValue*> findValuesIf(
+ std::vector<ResourceConfigValue*> FindValuesIf(
const std::function<bool(ResourceConfigValue*)>& f);
private:
@@ -141,7 +141,7 @@ class ResourceTableType {
* Whether this type is public (and must maintain the same
* type ID across builds).
*/
- Symbol symbolStatus;
+ Symbol symbol_status;
/**
* List of resources for this type.
@@ -150,8 +150,8 @@ class ResourceTableType {
explicit ResourceTableType(const ResourceType type) : type(type) {}
- ResourceEntry* findEntry(const StringPiece& name);
- ResourceEntry* findOrCreateEntry(const StringPiece& name);
+ ResourceEntry* FindEntry(const StringPiece& name);
+ ResourceEntry* FindOrCreateEntry(const StringPiece& name);
private:
DISALLOW_COPY_AND_ASSIGN(ResourceTableType);
@@ -168,8 +168,8 @@ class ResourceTablePackage {
std::vector<std::unique_ptr<ResourceTableType>> types;
ResourceTablePackage() = default;
- ResourceTableType* findType(ResourceType type);
- ResourceTableType* findOrCreateType(const ResourceType type);
+ ResourceTableType* FindType(ResourceType type);
+ ResourceTableType* FindOrCreateType(const ResourceType type);
private:
DISALLOW_COPY_AND_ASSIGN(ResourceTablePackage);
@@ -191,53 +191,53 @@ class ResourceTable {
* When a collision of resources occurs, this method decides which value to
* keep.
*/
- static CollisionResult resolveValueCollision(Value* existing,
+ static CollisionResult ResolveValueCollision(Value* existing,
Value* incoming);
- bool addResource(const ResourceNameRef& name, const ConfigDescription& config,
+ bool AddResource(const ResourceNameRef& name, const ConfigDescription& config,
const StringPiece& product, std::unique_ptr<Value> value,
IDiagnostics* diag);
- bool addResource(const ResourceNameRef& name, const ResourceId& resId,
+ bool AddResource(const ResourceNameRef& name, const ResourceId& res_id,
const ConfigDescription& config, const StringPiece& product,
std::unique_ptr<Value> value, IDiagnostics* diag);
- bool addFileReference(const ResourceNameRef& name,
+ bool AddFileReference(const ResourceNameRef& name,
const ConfigDescription& config, const Source& source,
const StringPiece& path, IDiagnostics* diag);
- bool addFileReferenceAllowMangled(const ResourceNameRef& name,
+ bool AddFileReferenceAllowMangled(const ResourceNameRef& name,
const ConfigDescription& config,
const Source& source,
const StringPiece& path, io::IFile* file,
IDiagnostics* diag);
/**
- * Same as addResource, but doesn't verify the validity of the name. This is
+ * Same as AddResource, but doesn't verify the validity of the name. This is
* used
* when loading resources from an existing binary resource table that may have
* mangled
* names.
*/
- bool addResourceAllowMangled(const ResourceNameRef& name,
+ bool AddResourceAllowMangled(const ResourceNameRef& name,
const ConfigDescription& config,
const StringPiece& product,
std::unique_ptr<Value> value,
IDiagnostics* diag);
- bool addResourceAllowMangled(const ResourceNameRef& name,
+ bool AddResourceAllowMangled(const ResourceNameRef& name,
const ResourceId& id,
const ConfigDescription& config,
const StringPiece& product,
std::unique_ptr<Value> value,
IDiagnostics* diag);
- bool setSymbolState(const ResourceNameRef& name, const ResourceId& resId,
+ bool SetSymbolState(const ResourceNameRef& name, const ResourceId& res_id,
const Symbol& symbol, IDiagnostics* diag);
- bool setSymbolStateAllowMangled(const ResourceNameRef& name,
- const ResourceId& resId, const Symbol& symbol,
- IDiagnostics* diag);
+ bool SetSymbolStateAllowMangled(const ResourceNameRef& name,
+ const ResourceId& res_id,
+ const Symbol& symbol, IDiagnostics* diag);
struct SearchResult {
ResourceTablePackage* package;
@@ -245,21 +245,21 @@ class ResourceTable {
ResourceEntry* entry;
};
- Maybe<SearchResult> findResource(const ResourceNameRef& name);
+ Maybe<SearchResult> FindResource(const ResourceNameRef& name);
/**
* The string pool used by this resource table. Values that reference strings
* must use
* this pool to create their strings.
*
- * NOTE: `stringPool` must come before `packages` so that it is destroyed
+ * NOTE: `string_pool` must come before `packages` so that it is destroyed
* after.
- * When `string pool` references are destroyed (as they will be when
+ * When `string_pool` references are destroyed (as they will be when
* `packages`
* is destroyed), they decrement a refCount, which would cause invalid
* memory access if the pool was already destroyed.
*/
- StringPool stringPool;
+ StringPool string_pool;
/**
* The list of packages in this table, sorted alphabetically by package name.
@@ -273,31 +273,31 @@ class ResourceTable {
* represent the
* 'current' package before it is known to the ResourceTable.
*/
- ResourceTablePackage* findPackage(const StringPiece& name);
+ ResourceTablePackage* FindPackage(const StringPiece& name);
- ResourceTablePackage* findPackageById(uint8_t id);
+ ResourceTablePackage* FindPackageById(uint8_t id);
- ResourceTablePackage* createPackage(const StringPiece& name,
+ ResourceTablePackage* CreatePackage(const StringPiece& name,
Maybe<uint8_t> id = {});
private:
- ResourceTablePackage* findOrCreatePackage(const StringPiece& name);
+ ResourceTablePackage* FindOrCreatePackage(const StringPiece& name);
- bool addResourceImpl(const ResourceNameRef& name, const ResourceId& resId,
+ bool AddResourceImpl(const ResourceNameRef& name, const ResourceId& res_id,
const ConfigDescription& config,
const StringPiece& product, std::unique_ptr<Value> value,
- const char* validChars,
- const CollisionResolverFunc& conflictResolver,
+ const char* valid_chars,
+ const CollisionResolverFunc& conflict_resolver,
IDiagnostics* diag);
- bool addFileReferenceImpl(const ResourceNameRef& name,
+ bool AddFileReferenceImpl(const ResourceNameRef& name,
const ConfigDescription& config,
const Source& source, const StringPiece& path,
- io::IFile* file, const char* validChars,
+ io::IFile* file, const char* valid_chars,
IDiagnostics* diag);
- bool setSymbolStateImpl(const ResourceNameRef& name, const ResourceId& resId,
- const Symbol& symbol, const char* validChars,
+ bool SetSymbolStateImpl(const ResourceNameRef& name, const ResourceId& res_id,
+ const Symbol& symbol, const char* valid_chars,
IDiagnostics* diag);
DISALLOW_COPY_AND_ASSIGN(ResourceTable);