diff options
author | Adam Lesinski <adamlesinski@google.com> | 2017-12-12 16:48:07 -0800 |
---|---|---|
committer | Adam Lesinski <adamlesinski@google.com> | 2017-12-18 14:16:02 -0800 |
commit | 71be70507de9cb619b644e55eda1cc181e3f7e90 (patch) | |
tree | 1ad3c588be3dd06b39b1ba5c3229f80ca08d62bd /tools/aapt2/ResourceTable.h | |
parent | 6bb6fad16d93a5859d47dcf962337c2719e585dd (diff) |
AAPT2: Propagate SPEC_OVERLAYABLE flag to final APK
Resources can be marked as overlayable, which means they can
be overlaid by runtime resource overlays.
This change propagates this state to the final resource table that
is installed on device.
Future work:
- Have the idmap tool respect the overlayable state and ignore
entries that overlay anything else.
Bug: 64980941
Test: make aapt2_tests
Change-Id: Id45b1e141a281be2ee32a4ac3096fcf1114d523b
Diffstat (limited to 'tools/aapt2/ResourceTable.h')
-rw-r--r-- | tools/aapt2/ResourceTable.h | 221 |
1 files changed, 104 insertions, 117 deletions
diff --git a/tools/aapt2/ResourceTable.h b/tools/aapt2/ResourceTable.h index d5db67e77f51..eaa2d0b8af7d 100644 --- a/tools/aapt2/ResourceTable.h +++ b/tools/aapt2/ResourceTable.h @@ -38,40 +38,40 @@ namespace aapt { -enum class SymbolState { - kUndefined, - kPrivate, - kPublic, -}; +// The Public status of a resource. +struct Visibility { + enum class Level { + kUndefined, + kPrivate, + kPublic, + }; -/** - * The Public status of a resource. - */ -struct Symbol { - SymbolState state = SymbolState::kUndefined; + Level level = Level::kUndefined; Source source; + std::string comment; +}; - // Whether this entry (originating from an overlay) can be added as a new resource. - bool allow_new = false; +// Represents <add-resource> in an overlay. +struct AllowNew { + Source source; + std::string comment; +}; +// The policy dictating whether an entry is overlayable at runtime by RROs. +struct Overlayable { + Source source; std::string comment; }; class ResourceConfigValue { public: - /** - * The configuration for which this value is defined. - */ + // The configuration for which this value is defined. const ConfigDescription config; - /** - * The product for which this value is defined. - */ + // The product for which this value is defined. const std::string product; - /** - * The actual Value. - */ + // The actual Value. std::unique_ptr<Value> value; ResourceConfigValue(const ConfigDescription& config, const android::StringPiece& product) @@ -87,27 +87,21 @@ class ResourceConfigValue { */ class ResourceEntry { public: - /** - * The name of the resource. Immutable, as - * this determines the order of this resource - * when doing lookups. - */ + // The name of the resource. Immutable, as this determines the order of this resource + // when doing lookups. const std::string name; - /** - * The entry ID for this resource. - */ + // The entry ID for this resource (the EEEE in 0xPPTTEEEE). Maybe<uint16_t> id; - /** - * Whether this resource is public (and must maintain the same entry ID across - * builds). - */ - Symbol symbol_status; + // Whether this resource is public (and must maintain the same entry ID across builds). + Visibility visibility; + + Maybe<AllowNew> allow_new; - /** - * The resource's values for each configuration. - */ + Maybe<Overlayable> overlayable; + + // The resource's values for each configuration. std::vector<std::unique_ptr<ResourceConfigValue>> values; explicit ResourceEntry(const android::StringPiece& name) : name(name.to_string()) {} @@ -125,31 +119,19 @@ class ResourceEntry { DISALLOW_COPY_AND_ASSIGN(ResourceEntry); }; -/** - * Represents a resource type, which holds entries defined - * for this type. - */ +// Represents a resource type (eg. string, drawable, layout, etc.) containing resource entries. class ResourceTableType { public: - /** - * The logical type of resource (string, drawable, layout, etc.). - */ + // The logical type of resource (string, drawable, layout, etc.). const ResourceType type; - /** - * The type ID for this resource. - */ + // The type ID for this resource (the TT in 0xPPTTEEEE). Maybe<uint8_t> id; - /** - * Whether this type is public (and must maintain the same - * type ID across builds). - */ - Symbol symbol_status; + // Whether this type is public (and must maintain the same type ID across builds). + Visibility::Level visibility_level = Visibility::Level::kUndefined; - /** - * List of resources for this type. - */ + // List of resources for this type. std::vector<std::unique_ptr<ResourceEntry>> entries; explicit ResourceTableType(const ResourceType type) : type(type) {} @@ -163,9 +145,11 @@ class ResourceTableType { class ResourceTablePackage { public: - Maybe<uint8_t> id; std::string name; + // The package ID (the PP in 0xPPTTEEEE). + Maybe<uint8_t> id; + std::vector<std::unique_ptr<ResourceTableType>> types; ResourceTablePackage() = default; @@ -176,10 +160,7 @@ class ResourceTablePackage { DISALLOW_COPY_AND_ASSIGN(ResourceTablePackage); }; -/** - * The container and index for all resources defined for an app. This gets - * flattened into a binary resource table (resources.arsc). - */ +// The container and index for all resources defined for an app. class ResourceTable { public: ResourceTable() = default; @@ -188,47 +169,51 @@ class ResourceTable { using CollisionResolverFunc = std::function<CollisionResult(Value*, Value*)>; - /** - * When a collision of resources occurs, this method decides which value to - * keep. - */ + // When a collision of resources occurs, this method decides which value to keep. static CollisionResult ResolveValueCollision(Value* existing, Value* incoming); bool AddResource(const ResourceNameRef& name, const ConfigDescription& config, const android::StringPiece& product, std::unique_ptr<Value> value, IDiagnostics* diag); - bool AddResource(const ResourceNameRef& name, const ResourceId& res_id, - const ConfigDescription& config, const android::StringPiece& product, - std::unique_ptr<Value> value, IDiagnostics* diag); + bool AddResourceWithId(const ResourceNameRef& name, const ResourceId& res_id, + const ConfigDescription& config, const android::StringPiece& product, + std::unique_ptr<Value> value, IDiagnostics* diag); bool AddFileReference(const ResourceNameRef& name, const ConfigDescription& config, const Source& source, const android::StringPiece& path, IDiagnostics* diag); - bool AddFileReferenceAllowMangled(const ResourceNameRef& name, const ConfigDescription& config, - const Source& source, const android::StringPiece& path, - io::IFile* file, IDiagnostics* diag); - - /** - * Same as AddResource, but doesn't verify the validity of the name. This is - * used - * when loading resources from an existing binary resource table that may have - * mangled - * names. - */ - bool AddResourceAllowMangled(const ResourceNameRef& name, const ConfigDescription& config, - const android::StringPiece& product, std::unique_ptr<Value> value, - IDiagnostics* diag); - - bool AddResourceAllowMangled(const ResourceNameRef& name, const ResourceId& id, - const ConfigDescription& config, const android::StringPiece& product, - std::unique_ptr<Value> value, IDiagnostics* diag); - - bool SetSymbolState(const ResourceNameRef& name, const ResourceId& res_id, - const Symbol& symbol, IDiagnostics* diag); - - bool SetSymbolStateAllowMangled(const ResourceNameRef& name, const ResourceId& res_id, - const Symbol& symbol, IDiagnostics* diag); + bool AddFileReferenceMangled(const ResourceNameRef& name, const ConfigDescription& config, + const Source& source, const android::StringPiece& path, + io::IFile* file, IDiagnostics* diag); + + // Same as AddResource, but doesn't verify the validity of the name. This is used + // when loading resources from an existing binary resource table that may have mangled names. + bool AddResourceMangled(const ResourceNameRef& name, const ConfigDescription& config, + const android::StringPiece& product, std::unique_ptr<Value> value, + IDiagnostics* diag); + + bool AddResourceWithIdMangled(const ResourceNameRef& name, const ResourceId& id, + const ConfigDescription& config, + const android::StringPiece& product, std::unique_ptr<Value> value, + IDiagnostics* diag); + + bool SetVisibility(const ResourceNameRef& name, const Visibility& visibility, IDiagnostics* diag); + bool SetVisibilityMangled(const ResourceNameRef& name, const Visibility& visibility, + IDiagnostics* diag); + bool SetVisibilityWithId(const ResourceNameRef& name, const Visibility& visibility, + const ResourceId& res_id, IDiagnostics* diag); + bool SetVisibilityWithIdMangled(const ResourceNameRef& name, const Visibility& visibility, + const ResourceId& res_id, IDiagnostics* diag); + + bool SetOverlayable(const ResourceNameRef& name, const Overlayable& overlayable, + IDiagnostics* diag); + bool SetOverlayableMangled(const ResourceNameRef& name, const Overlayable& overlayable, + IDiagnostics* diag); + + bool SetAllowNew(const ResourceNameRef& name, const AllowNew& allow_new, IDiagnostics* diag); + bool SetAllowNewMangled(const ResourceNameRef& name, const AllowNew& allow_new, + IDiagnostics* diag); struct SearchResult { ResourceTablePackage* package; @@ -236,40 +221,28 @@ class ResourceTable { ResourceEntry* entry; }; - Maybe<SearchResult> FindResource(const ResourceNameRef& name); + Maybe<SearchResult> FindResource(const ResourceNameRef& name) const; - /** - * Returns the package struct with the given name, or nullptr if such a - * package does not - * exist. The empty string is a valid package and typically is used to - * represent the - * 'current' package before it is known to the ResourceTable. - */ - ResourceTablePackage* FindPackage(const android::StringPiece& name); + // Returns the package struct with the given name, or nullptr if such a package does not + // exist. The empty string is a valid package and typically is used to represent the + // 'current' package before it is known to the ResourceTable. + ResourceTablePackage* FindPackage(const android::StringPiece& name) const; - ResourceTablePackage* FindPackageById(uint8_t id); + ResourceTablePackage* FindPackageById(uint8_t id) const; ResourceTablePackage* CreatePackage(const android::StringPiece& name, Maybe<uint8_t> id = {}); std::unique_ptr<ResourceTable> Clone() const; - /** - * The string pool used by this resource table. Values that reference strings - * must use - * this pool to create their strings. - * - * NOTE: `string_pool` must come before `packages` so that it is destroyed - * after. - * When `string_pool` references are destroyed (as they will be when - * `packages` - * is destroyed), they decrement a refCount, which would cause invalid - * memory access if the pool was already destroyed. - */ + // The string pool used by this resource table. Values that reference strings must use + // this pool to create their strings. + // NOTE: `string_pool` must come before `packages` so that it is destroyed after. + // When `string_pool` references are destroyed (as they will be when `packages` is destroyed), + // they decrement a refCount, which would cause invalid memory access if the pool was already + // destroyed. StringPool string_pool; - /** - * The list of packages in this table, sorted alphabetically by package name. - */ + // The list of packages in this table, sorted alphabetically by package name. std::vector<std::unique_ptr<ResourceTablePackage>> packages; // Set of dynamic packages that this table may reference. Their package names get encoded @@ -284,6 +257,9 @@ class ResourceTable { ResourceTablePackage* FindOrCreatePackage(const android::StringPiece& name); + bool ValidateName(NameValidator validator, const ResourceNameRef& name, const Source& source, + IDiagnostics* diag); + bool AddResourceImpl(const ResourceNameRef& name, const ResourceId& res_id, const ConfigDescription& config, const android::StringPiece& product, std::unique_ptr<Value> value, NameValidator name_validator, @@ -293,8 +269,19 @@ class ResourceTable { const Source& source, const android::StringPiece& path, io::IFile* file, NameValidator name_validator, IDiagnostics* diag); + bool SetVisibilityImpl(const ResourceNameRef& name, const Visibility& visibility, + const ResourceId& res_id, NameValidator name_validator, + IDiagnostics* diag); + + bool SetAllowNewImpl(const ResourceNameRef& name, const AllowNew& allow_new, + NameValidator name_validator, IDiagnostics* diag); + + bool SetOverlayableImpl(const ResourceNameRef& name, const Overlayable& overlayable, + NameValidator name_validator, IDiagnostics* diag); + bool SetSymbolStateImpl(const ResourceNameRef& name, const ResourceId& res_id, - const Symbol& symbol, NameValidator name_validator, IDiagnostics* diag); + const Visibility& symbol, NameValidator name_validator, + IDiagnostics* diag); DISALLOW_COPY_AND_ASSIGN(ResourceTable); }; |