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authorAdam Lesinski <adamlesinski@google.com>2015-10-28 15:44:27 -0700
committerAdam Lesinski <adamlesinski@google.com>2015-11-24 15:38:40 -0800
commit9d0f7d44d5cc5322415f52f7ce03cc37a478b350 (patch)
tree1882cbfd2f9867e865444c95da0d79028d79ae60 /tools/aapt/Resource.cpp
parent1cffc196610891f6669c33404f3ff5b0232b7059 (diff)
Implement AAPT Bundle format
AAPT will scan XML files looking for the <aapt:attr> XML tag. <!-- @layout/bundle.xml --> <ImageView xmlns:aapt="http://schemas.android.com/aapt"> <aapt:attr name="android:src"> <vector android:pathData="..." ...> </vector> </aapt:attr> </ImageView> The SINGLE child element of the <aapt:attr> tag is extracted into its own top level resource. It is given a generated name. The parent element of <aapt:attr> is then given the resource attribute that was assigned to the `name' attribute. The value is set to a reference to the generated resource. <!-- @layout/bundle.xml --> <ImageView android:src="@drawable/bundle_1.xml"> </ImageView> <!-- @layout/bundle_1.xml --> <vector android:pathData="..." ...> </vector> Bug:22627686 Change-Id: I31bc96aae30d38bfd0b16508d0f585de5fd88a07
Diffstat (limited to 'tools/aapt/Resource.cpp')
-rw-r--r--tools/aapt/Resource.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/tools/aapt/Resource.cpp b/tools/aapt/Resource.cpp
index e22e76de66c2..f1a8f1c5f170 100644
--- a/tools/aapt/Resource.cpp
+++ b/tools/aapt/Resource.cpp
@@ -1537,7 +1537,14 @@ status_t buildResources(Bundle* bundle, const sp<AaptAssets>& assets, sp<ApkBuil
std::queue<CompileResourceWorkItem>& workQueue = table.getWorkQueue();
while (!workQueue.empty()) {
CompileResourceWorkItem& workItem = workQueue.front();
- err = compileXmlFile(bundle, assets, workItem.resourceName, workItem.file, &table, xmlFlags);
+ if (workItem.xmlRoot != NULL) {
+ err = compileXmlFile(bundle, assets, workItem.resourceName, workItem.xmlRoot,
+ workItem.file, &table, xmlFlags);
+ } else {
+ err = compileXmlFile(bundle, assets, workItem.resourceName, workItem.file,
+ &table, xmlFlags);
+ }
+
if (err == NO_ERROR) {
assets->addResource(workItem.resPath.getPathLeaf(),
workItem.resPath,