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authorChris Craik <ccraik@google.com>2015-08-27 14:34:17 -0700
committerChris Craik <ccraik@google.com>2015-08-27 15:48:24 -0700
commit65b04b617f7250927a1b3a4c200a768055435ffd (patch)
tree22cdd1a743d35125be38ae156eadab63dae45afe /tests
parent2916fa11eea3e119b8f24bea4daa861294951813 (diff)
Add a few benchmarks to UiBench
Change-Id: I108d4eee8cded1c8ec57b3986d01acb1b49f334a
Diffstat (limited to 'tests')
-rw-r--r--tests/UiBench/Android.mk1
-rw-r--r--tests/UiBench/AndroidManifest.xml26
-rw-r--r--tests/UiBench/res/drawable-nodpi/large_photo.jpgbin0 -> 311474 bytes
-rw-r--r--tests/UiBench/src/com/android/test/uibench/FullscreenOverdrawActivity.java69
-rw-r--r--tests/UiBench/src/com/android/test/uibench/GlTextureViewActivity.java413
-rw-r--r--tests/UiBench/src/com/android/test/uibench/MainActivity.java2
-rw-r--r--tests/UiBench/src/com/android/test/uibench/TrivialAnimationActivity.java45
7 files changed, 554 insertions, 2 deletions
diff --git a/tests/UiBench/Android.mk b/tests/UiBench/Android.mk
index ce9db3d848ac..1e5b1173977d 100644
--- a/tests/UiBench/Android.mk
+++ b/tests/UiBench/Android.mk
@@ -9,6 +9,7 @@ LOCAL_SRC_FILES := $(call all-java-files-under,src)
# use appcompat/support lib from the tree, so improvements/
# regressions are reflected in test data
LOCAL_RESOURCE_DIR := \
+ $(LOCAL_PATH)/res \
frameworks/support/v7/appcompat/res
LOCAL_AAPT_FLAGS := \
diff --git a/tests/UiBench/AndroidManifest.xml b/tests/UiBench/AndroidManifest.xml
index b19e1098c5dd..6677e0db4cca 100644
--- a/tests/UiBench/AndroidManifest.xml
+++ b/tests/UiBench/AndroidManifest.xml
@@ -34,8 +34,32 @@
<!-- Tests -->
<activity
+ android:name=".GlTextureViewActivity"
+ android:label="Microbenchmarks/GL TextureView" >
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="com.android.test.uibench.TEST" />
+ </intent-filter>
+ </activity>
+ <activity
+ android:name=".FullscreenOverdrawActivity"
+ android:label="Microbenchmarks/Fullscreen Overdraw" >
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="com.android.test.uibench.TEST" />
+ </intent-filter>
+ </activity>
+ <activity
+ android:name=".TrivialAnimationActivity"
+ android:label="Microbenchmarks/Trivial Animation" >
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="com.android.test.uibench.TEST" />
+ </intent-filter>
+ </activity>
+ <activity
android:name=".TrivialListActivity"
- android:label="Microbenchmarks/Trivial ListActivity" >
+ android:label="Microbenchmarks/Trivial ListView" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="com.android.test.uibench.TEST" />
diff --git a/tests/UiBench/res/drawable-nodpi/large_photo.jpg b/tests/UiBench/res/drawable-nodpi/large_photo.jpg
new file mode 100644
index 000000000000..e23dbb093f39
--- /dev/null
+++ b/tests/UiBench/res/drawable-nodpi/large_photo.jpg
Binary files differ
diff --git a/tests/UiBench/src/com/android/test/uibench/FullscreenOverdrawActivity.java b/tests/UiBench/src/com/android/test/uibench/FullscreenOverdrawActivity.java
new file mode 100644
index 000000000000..f1ecc5624d57
--- /dev/null
+++ b/tests/UiBench/src/com/android/test/uibench/FullscreenOverdrawActivity.java
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.android.test.uibench;
+
+import android.animation.ObjectAnimator;
+import android.animation.ValueAnimator;
+import android.content.Context;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.Paint;
+import android.os.Bundle;
+import android.support.v7.app.AppCompatActivity;
+import android.view.View;
+
+/**
+ * Draws hundreds of levels of overdraw over the content area.
+ *
+ * This should all be optimized out by the renderer.
+ */
+public class FullscreenOverdrawActivity extends AppCompatActivity {
+ private class OverdrawView extends View {
+ Paint paint = new Paint();
+ int mColorValue = 0;
+
+ public OverdrawView(Context context) {
+ super(context);
+ }
+
+ @SuppressWarnings("unused")
+ public void setColorValue(int colorValue) {
+ mColorValue = colorValue;
+ invalidate();
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ paint.setColor(Color.rgb(mColorValue, 255 - mColorValue, 255));
+
+ for (int i = 0; i < 400; i++) {
+ canvas.drawRect(0, 0, getWidth(), getHeight(), paint);
+ }
+ }
+ }
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+
+ OverdrawView overdrawView = new OverdrawView(this);
+ setContentView(overdrawView);
+
+ ObjectAnimator objectAnimator = ObjectAnimator.ofInt(overdrawView, "colorValue", 0, 255);
+ objectAnimator.setRepeatMode(ValueAnimator.REVERSE);
+ objectAnimator.setRepeatCount(ValueAnimator.INFINITE);
+ objectAnimator.start();
+ }
+}
diff --git a/tests/UiBench/src/com/android/test/uibench/GlTextureViewActivity.java b/tests/UiBench/src/com/android/test/uibench/GlTextureViewActivity.java
new file mode 100644
index 000000000000..ce792598f120
--- /dev/null
+++ b/tests/UiBench/src/com/android/test/uibench/GlTextureViewActivity.java
@@ -0,0 +1,413 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test.uibench;
+
+import android.animation.ObjectAnimator;
+import android.animation.ValueAnimator;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.SurfaceTexture;
+import android.opengl.GLUtils;
+import android.os.Bundle;
+import android.os.Environment;
+import android.support.v7.app.AppCompatActivity;
+import android.util.Log;
+import android.view.Gravity;
+import android.view.TextureView;
+import android.view.View;
+import android.view.ViewGroup;
+import android.widget.FrameLayout;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+import java.io.BufferedOutputStream;
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import static android.opengl.GLES20.*;
+
+public class GlTextureViewActivity extends AppCompatActivity implements TextureView.SurfaceTextureListener {
+ private RenderThread mRenderThread;
+ private TextureView mTextureView;
+
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+
+ mTextureView = new TextureView(this);
+ mTextureView.setSurfaceTextureListener(this);
+ setContentView(mTextureView, new FrameLayout.LayoutParams(
+ ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT,
+ Gravity.CENTER));
+ }
+
+ @Override
+ public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
+ mRenderThread = new RenderThread(getResources(), surface);
+ mRenderThread.start();
+
+ mTextureView.setCameraDistance(5000);
+
+ ObjectAnimator animator = ObjectAnimator.ofFloat(mTextureView, "rotationY", 0.0f, 360.0f);
+ animator.setRepeatMode(ObjectAnimator.REVERSE);
+ animator.setRepeatCount(ObjectAnimator.INFINITE);
+ animator.setDuration(4000);
+ animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
+ @Override
+ public void onAnimationUpdate(ValueAnimator animation) {
+ mTextureView.invalidate();
+ }
+ });
+ animator.start();
+ }
+
+ @Override
+ public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
+ }
+
+ @Override
+ public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
+ mRenderThread.finish();
+ try {
+ mRenderThread.join();
+ } catch (InterruptedException e) {
+ Log.e(RenderThread.LOG_TAG, "Could not wait for render thread");
+ }
+ return true;
+ }
+
+ @Override
+ public void onSurfaceTextureUpdated(SurfaceTexture surface) {
+ }
+
+ private static class RenderThread extends Thread {
+ private static final String LOG_TAG = "GLTextureView";
+
+ static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ static final int EGL_OPENGL_ES2_BIT = 4;
+
+ private volatile boolean mFinished;
+
+ private final Resources mResources;
+ private final SurfaceTexture mSurface;
+
+ private EGL10 mEgl;
+ private EGLDisplay mEglDisplay;
+ private EGLConfig mEglConfig;
+ private EGLContext mEglContext;
+ private EGLSurface mEglSurface;
+
+ RenderThread(Resources resources, SurfaceTexture surface) {
+ mResources = resources;
+ mSurface = surface;
+ }
+
+ private static final String sSimpleVS =
+ "attribute vec4 position;\n" +
+ "attribute vec2 texCoords;\n" +
+ "varying vec2 outTexCoords;\n" +
+ "\nvoid main(void) {\n" +
+ " outTexCoords = texCoords;\n" +
+ " gl_Position = position;\n" +
+ "}\n\n";
+ private static final String sSimpleFS =
+ "precision mediump float;\n\n" +
+ "varying vec2 outTexCoords;\n" +
+ "uniform sampler2D texture;\n" +
+ "\nvoid main(void) {\n" +
+ " gl_FragColor = texture2D(texture, outTexCoords);\n" +
+ "}\n\n";
+
+ private static final int FLOAT_SIZE_BYTES = 4;
+ private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
+ private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
+ private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
+ private final float[] mTriangleVerticesData = {
+ // X, Y, Z, U, V
+ -1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
+ 1.0f, -1.0f, 0.0f, 1.0f, 0.0f,
+ -1.0f, 1.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 0.0f, 1.0f, 1.0f,
+ };
+
+ @Override
+ public void run() {
+ initGL();
+
+ FloatBuffer triangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length
+ * FLOAT_SIZE_BYTES).order(ByteOrder.nativeOrder()).asFloatBuffer();
+ triangleVertices.put(mTriangleVerticesData).position(0);
+
+ int texture = loadTexture(R.drawable.large_photo);
+ int program = buildProgram(sSimpleVS, sSimpleFS);
+
+ int attribPosition = glGetAttribLocation(program, "position");
+ checkGlError();
+
+ int attribTexCoords = glGetAttribLocation(program, "texCoords");
+ checkGlError();
+
+ int uniformTexture = glGetUniformLocation(program, "texture");
+ checkGlError();
+
+ glBindTexture(GL_TEXTURE_2D, texture);
+ checkGlError();
+
+ glUseProgram(program);
+ checkGlError();
+
+ glEnableVertexAttribArray(attribPosition);
+ checkGlError();
+
+ glEnableVertexAttribArray(attribTexCoords);
+ checkGlError();
+
+ glUniform1i(uniformTexture, 0);
+ checkGlError();
+
+ // drawQuad
+ triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
+ glVertexAttribPointer(attribPosition, 3, GL_FLOAT, false,
+ TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
+ checkGlError();
+
+ triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
+ glVertexAttribPointer(attribTexCoords, 3, GL_FLOAT, false,
+ TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
+ checkGlError();
+
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ checkGlError();
+
+ while (!mFinished) {
+ checkCurrent();
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ checkGlError();
+
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ checkGlError();
+
+ if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
+ throw new RuntimeException("Cannot swap buffers");
+ }
+ checkEglError();
+
+ try {
+ Thread.sleep(2000);
+ } catch (InterruptedException e) {
+ // Ignore
+ }
+ }
+
+ finishGL();
+ }
+
+ private int loadTexture(int resource) {
+ int[] textures = new int[1];
+
+ glActiveTexture(GL_TEXTURE0);
+ glGenTextures(1, textures, 0);
+ checkGlError();
+
+ int texture = textures[0];
+ glBindTexture(GL_TEXTURE_2D, texture);
+ checkGlError();
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ Bitmap bitmap = BitmapFactory.decodeResource(mResources, resource);
+
+ GLUtils.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap, GL_UNSIGNED_BYTE, 0);
+ checkGlError();
+
+ bitmap.recycle();
+
+ return texture;
+ }
+
+ private static int buildProgram(String vertex, String fragment) {
+ int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
+ if (vertexShader == 0) return 0;
+
+ int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER);
+ if (fragmentShader == 0) return 0;
+
+ int program = glCreateProgram();
+ glAttachShader(program, vertexShader);
+ checkGlError();
+
+ glAttachShader(program, fragmentShader);
+ checkGlError();
+
+ glLinkProgram(program);
+ checkGlError();
+
+ int[] status = new int[1];
+ glGetProgramiv(program, GL_LINK_STATUS, status, 0);
+ if (status[0] != GL_TRUE) {
+ String error = glGetProgramInfoLog(program);
+ Log.d(LOG_TAG, "Error while linking program:\n" + error);
+ glDeleteShader(vertexShader);
+ glDeleteShader(fragmentShader);
+ glDeleteProgram(program);
+ return 0;
+ }
+
+ return program;
+ }
+
+ private static int buildShader(String source, int type) {
+ int shader = glCreateShader(type);
+
+ glShaderSource(shader, source);
+ checkGlError();
+
+ glCompileShader(shader);
+ checkGlError();
+
+ int[] status = new int[1];
+ glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
+ if (status[0] != GL_TRUE) {
+ String error = glGetShaderInfoLog(shader);
+ Log.d(LOG_TAG, "Error while compiling shader:\n" + error);
+ glDeleteShader(shader);
+ return 0;
+ }
+
+ return shader;
+ }
+
+ private void checkEglError() {
+ int error = mEgl.eglGetError();
+ if (error != EGL10.EGL_SUCCESS) {
+ Log.w(LOG_TAG, "EGL error = 0x" + Integer.toHexString(error));
+ }
+ }
+
+ private static void checkGlError() {
+ int error = glGetError();
+ if (error != GL_NO_ERROR) {
+ Log.w(LOG_TAG, "GL error = 0x" + Integer.toHexString(error));
+ }
+ }
+
+ private void finishGL() {
+ mEgl.eglDestroyContext(mEglDisplay, mEglContext);
+ mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
+ }
+
+ private void checkCurrent() {
+ if (!mEglContext.equals(mEgl.eglGetCurrentContext()) ||
+ !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) {
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed "
+ + GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+ }
+ }
+
+ private void initGL() {
+ mEgl = (EGL10) EGLContext.getEGL();
+
+ mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
+ throw new RuntimeException("eglGetDisplay failed "
+ + GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ int[] version = new int[2];
+ if (!mEgl.eglInitialize(mEglDisplay, version)) {
+ throw new RuntimeException("eglInitialize failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ mEglConfig = chooseEglConfig();
+ if (mEglConfig == null) {
+ throw new RuntimeException("eglConfig not initialized");
+ }
+
+ mEglContext = createContext(mEgl, mEglDisplay, mEglConfig);
+
+ mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, mSurface, null);
+
+ if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
+ int error = mEgl.eglGetError();
+ if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
+ Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
+ return;
+ }
+ throw new RuntimeException("createWindowSurface failed "
+ + GLUtils.getEGLErrorString(error));
+ }
+
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed "
+ + GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+ }
+
+
+ EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
+ }
+
+ private EGLConfig chooseEglConfig() {
+ int[] configsCount = new int[1];
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] configSpec = getConfig();
+ if (!mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, configsCount)) {
+ throw new IllegalArgumentException("eglChooseConfig failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ } else if (configsCount[0] > 0) {
+ return configs[0];
+ }
+ return null;
+ }
+
+ private static int[] getConfig() {
+ return new int[] {
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_RED_SIZE, 8,
+ EGL10.EGL_GREEN_SIZE, 8,
+ EGL10.EGL_BLUE_SIZE, 8,
+ EGL10.EGL_ALPHA_SIZE, 8,
+ EGL10.EGL_DEPTH_SIZE, 0,
+ EGL10.EGL_STENCIL_SIZE, 0,
+ EGL10.EGL_NONE
+ };
+ }
+
+ void finish() {
+ mFinished = true;
+ }
+ }
+} \ No newline at end of file
diff --git a/tests/UiBench/src/com/android/test/uibench/MainActivity.java b/tests/UiBench/src/com/android/test/uibench/MainActivity.java
index 7c3391dec92b..2111274a93c0 100644
--- a/tests/UiBench/src/com/android/test/uibench/MainActivity.java
+++ b/tests/UiBench/src/com/android/test/uibench/MainActivity.java
@@ -56,7 +56,7 @@ public class MainActivity extends AppCompatActivity {
if (fm.findFragmentById(android.R.id.content) == null) {
ListFragment listFragment = new ListFragment() {
@Override
- @SuppressWarnings({ "unchecked" })
+ @SuppressWarnings("unchecked")
public void onListItemClick(ListView l, View v, int position, long id) {
Map<String, Object> map = (Map<String, Object>)l.getItemAtPosition(position);
diff --git a/tests/UiBench/src/com/android/test/uibench/TrivialAnimationActivity.java b/tests/UiBench/src/com/android/test/uibench/TrivialAnimationActivity.java
new file mode 100644
index 000000000000..6e984727836e
--- /dev/null
+++ b/tests/UiBench/src/com/android/test/uibench/TrivialAnimationActivity.java
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.android.test.uibench;
+
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.drawable.ColorDrawable;
+import android.os.Bundle;
+import android.support.v7.app.AppCompatActivity;
+
+public class TrivialAnimationActivity extends AppCompatActivity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ getWindow().setBackgroundDrawable(new ColorDrawable() {
+ int colorValue = 0;
+ int colorDelta = 1;
+
+ @Override
+ public void draw(Canvas canvas) {
+ colorValue += colorDelta;
+ if (colorValue == 255 || colorValue == 0) {
+ colorDelta *= -1;
+ }
+
+ setColor(Color.rgb(255, colorValue, 255 - colorValue));
+ invalidateSelf();
+ super.draw(canvas);
+ }
+ });
+ }
+}