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authorLucas Dupin <dupin@google.com>2021-04-15 08:39:50 -0700
committerLucas Dupin <dupin@google.com>2021-04-15 15:26:32 -0700
commit6d1601a740fdfa9b564651c5fb9ee779db5f1a09 (patch)
tree7175bd6c5b74607a0ab26a27c36323490c0e7629 /tests/net/java/com/android/server/ConnectivityServiceTest.java
parent514f8b70d8652122e343c5929d056af11cac878a (diff)
Move sparkle animation to RenderThread
The sparkle loop animation was happening on the UI thread and is poses some interesting challengers: - Animations freezes when UI thread is busy, for example when startActivity is called. - onDraw calls add unnecessary work to the UI thread, leading to jank in some cases, like PIP Test: manual Fixes: 184760248 Change-Id: Ie2840c767da61476678839eaac215dc3aff95b5c
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