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authorJoshua Tsuji <tsuji@google.com>2019-02-12 14:28:06 -0500
committerJoshua Tsuji <tsuji@google.com>2019-02-12 17:07:00 -0500
commitf44347f954a3cb705e188f534c4c279aeff0f62c (patch)
treef2682b65f2cc83f2064d5fa8b7e7d70bc285e93d /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp
parent63be76e15a2b6e5e156a01df355bc30460a237b1 (diff)
Fixes positioning issues with the bubble stack.
- Waits for layout before moving the stack to the initial position, so that width/height are correct. This was not caught by tests because the TestablePhysicsAnimationLayout posts all of its controller dispatch methods to a Handler, which caused them to wait for layout only in the tests. This seems unavoidable, unfortunately. - Uses the status bar height resource value, rather than top inset, which is actually always zero. Test: atest SystemUITests Bug: 123635140 Change-Id: I2357445a7b1ab374e3a835884639e3b227207de3
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
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