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| author | Mady Mellor <madym@google.com> | 2019-07-10 14:37:48 -0700 |
|---|---|---|
| committer | Mady Mellor <madym@google.com> | 2019-07-10 14:52:01 -0700 |
| commit | aea895f0ce32617b466eb872f198b0dad47367eb (patch) | |
| tree | cc0d8964e5b7d91a50a807a518e93b4e4205815e /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
| parent | d3388d7112bc80b562ae4e3c8728e4dc0426a8b6 (diff) | |
Fix the dot, yet again
The showDot logic should basically follow the showInShade logic, they
only differ due to DND rules. Whenever I added the showDot stuff I missed
this bit in following the showInShade logic.
Added some tests for it too.
Test: atest BubbleControllerTest
Bug: 137213469
Change-Id: I5aa56ca8c08d5e1bdefc2e39d00bd08616b42091
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions
