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| author | Bernardo Rufino <brufino@google.com> | 2020-11-17 18:33:01 +0000 |
|---|---|---|
| committer | Bernardo Rufino <brufino@google.com> | 2020-11-19 08:30:08 +0000 |
| commit | ab008846a8eea36f02a7762d65ca233004929b47 (patch) | |
| tree | 5e011228354ffbade727bcc21fdf1380ec5e4eb8 /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
| parent | c1b0c8bc6d714289ba113c72a4101cd167a1fd90 (diff) | |
Optionally wait animations on syncInputTransactions/injectInputEvent
I need to perform a touch while animating in CTS to test ag/13067140,
but current methods all wait for animations to complete, which defeats
the purpose.
Creating new methods that optionally wait for animations to complete.
Test: atest WindowUntrustedTouchTest on child CL
Bug: 172787052
Change-Id: I4832ea2c62531a73098d2817930638ccb5f40765
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions
