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author | Jerry Chang <chenghsiuchang@google.com> | 2021-09-28 09:09:47 +0800 |
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committer | Jerry Chang <chenghsiuchang@google.com> | 2021-09-28 11:27:10 +0800 |
commit | a0c224dba74a5b93f59b85afb372ea8aa4f4121a (patch) | |
tree | c86228c7d90a68c1fa00a0c1f51e57140ec7764e /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
parent | f950ee685fc2e0d8f26621b99f19c9c3e61ca764 (diff) |
Fix surface got offsetted twice while entering split
Split surface might be offsetted twice by RemoteAnimationController and
StageCoordinator#onStageVisibilityChanged. This removes surface
positioning from onStageVisibilityChanged because the split surface
should have been offsetted already by remote animation.
Bug: 199377815
Test: atest WMShellUnitTests
Test: trigger split from recent shortcut, observed split surfces are
placed properly.
Test: drag to split, observed split surfaces been placed correctly.
Test: shell cmd to split, observed split surfaces been placed correctly.
Change-Id: I2ae1223eec130fa849e2aaa6d2e73ec3c9a845f2
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions