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authorEino-Ville Talvala <etalvala@google.com>2013-09-19 12:49:13 -0700
committerThe Android Automerger <android-build@android.com>2013-09-20 03:36:39 -0700
commit8c60f33cb7e08b8af7394a01ee3b495cfb699440 (patch)
tree853e65792852623b1c8acbdaa156abe72d70a7ef /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp
parent51c0ee44d438a8592ef1358e58d83765b13f1442 (diff)
TextureView/GLES20Canvas: Support synchronous GLConsumers
Always update to the newest available frame from a GLConsumer. Otherwise, with a synchronous queue, rendering can fall behind and eventually deadlock with producer. Bug: 10830400 Change-Id: I7f1d752c80ae5dac892a26d82e86806c27f5d955
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
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