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authorJames O'Leary <jamesoleary@google.com>2021-06-02 10:35:05 -0400
committerJames O'Leary <jamesoleary@google.com>2021-06-09 11:31:57 -0400
commit87c669d95973f61aa451733183d683d41fe4cbb5 (patch)
treebc7ce29468e1e8decae251e94bb9e681932b28e0 /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp
parentd4b3a8faebfa0b505dc02014041de3625c614d2c (diff)
Don't interpolate image input to quantizer
With `false`, nearest neighbor is used during scaling, with `true`, bilinear interpolation is used. Bilinear interpolation can introduce colors that weren't in the original image (ex. overemphasizing red/brown highlights in a mostly B+W image of the Mandolorian). Better to avoid that. Bug: 189931209 Test: Test tons and tons of wallpapers over a couple days. Change-Id: I425f95793ca593dbbc5008ef59f4baedaea318a6
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
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