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| author | Chris.CC Lee <chriscclee@google.com> | 2019-09-16 12:17:19 +0800 |
|---|---|---|
| committer | Chris.CC Lee <chriscclee@google.com> | 2019-09-16 15:54:11 +0800 |
| commit | 84d6b0bfc3bbf765cd567a740ec5d88ab675bf25 (patch) | |
| tree | 93fa8a4dcfa794084b32e38e0fb9e51fd214021d /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
| parent | 7c03ce7afe7a86f5093cbc34c7693c4075a5dfd2 (diff) | |
Apply front scrim to doze pulsing
When ambient goes dark, apply the same front scrim opacity during doze
pulsing. The would then be a common behavior to all pulsing reaons.
Bug: 139445074
Test: Manual tests
Test: atest ScrimControllerTest
Change-Id: I3f1f7ca00b9d200ce4a7120b5328527ab9d9fb13
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions
