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authorOliver Woodman <olly@google.com>2017-03-29 18:06:46 +0100
committerOliver Woodman <olly@google.com>2017-03-29 19:08:40 +0100
commit5f5ec7b8d58bf90f16ea0b64e5e7a6da86b98aff (patch)
tree8e32262035cb24d3acb9712847370d7a466dc760 /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp
parent1deac6a106a12bda9bcc25f86f07637067265a92 (diff)
Avoid unnecessary object allocation in CryptoInfo.set
This is causing a large number of unnecessary small object allocations during encrypted playbacks, which presumably all need to be GC'd. I wasn't sure whether the zero pattern should be static; that might be objectionable in the platform (unsure?), since it would live forever from the point of the class being classloaded. It doesn't make much/any difference in practice in any case. Test: Safe refactoring CL. Change-Id: I9ee5fe284b0f854d672d83b97fc51116b0416f91
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
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