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authorNader Jawad <njawad@google.com>2020-10-15 15:42:58 -0700
committerNader Jawad <njawad@google.com>2020-10-15 15:42:58 -0700
commit394d6432c3c78078466df7161e4fe836749b4ac0 (patch)
treeeb315d7c76a0e9214b4f612af731911eeaff3fd3 /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp
parent2740724e58c90da7c320e5c6e6b95bf05930a19a (diff)
Update Shader.TileMode documentation.
Updated documentation for TileModel.DECAL to indicate that "original domain" refers to the bounds of the shader and transparent black will be drawn for regions outsdie of the shader. Fixes: 169331275 Test: N/A Change-Id: I6afdf4354668197cd7f584071fc35f80e07053fe
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