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| author | Derek Sollenberger <djsollen@google.com> | 2020-11-25 11:49:22 -0500 |
|---|---|---|
| committer | Derek Sollenberger <djsollen@google.com> | 2020-11-25 11:49:22 -0500 |
| commit | 2960d1693cb3842282663aa395708de788f92ffa (patch) | |
| tree | 96d132ee91f77a44cb41559bf759e0e39a8bed9f /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
| parent | 2af48c7f99e2174e8554171b019e46427bca438a (diff) | |
Stop copying VectorDrawable pixels when drawing.
Drawing a mutable SkBitmap to an SkCanvas will result in the pixels
being copied and a new genID assigned. This results in both a cpu
and gpu copy every time a VectorDrawable is redrawn.
The solution is to create an SkImage using the flag to instruct it
not to copy the pixels which is what Bitmap::makeImage() does.
Bug: 173732636
Test: captured SKP and verified the genID is consistent between frames
Change-Id: Ie13385e89de51c6b9ee2f2ba31eccbfdf3adac48
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions
