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| author | Stan Iliev <stani@google.com> | 2019-11-13 10:25:22 -0500 |
|---|---|---|
| committer | Stan Iliev <stani@google.com> | 2019-11-13 11:48:04 -0500 |
| commit | 10689992cf793bd21873cd2e57e3d3681650b952 (patch) | |
| tree | b0d29ee74c5143fbcd3ec60671212514715901bd /tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp | |
| parent | b814d6b3179c24849c4243a94d4742b1e90e40da (diff) | |
Fix an issue with GPU stats not enabled
Invoke Surface::enableFrameTimestamps after eglDestroySurface.
eglDestroySurface internally disables time stats. Order is
important, when CanvasContext::setSurface is invoked with
a surface, that is already current (which happens all the time).
Test: ran UiBench microbenchmark tests
Change-Id: I3d023c3a87da6329c556426d553c744e541b9dff
Diffstat (limited to 'tests/DynamicCodeLoggerIntegrationTests/src/cpp/test_executable.cpp')
0 files changed, 0 insertions, 0 deletions
