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authorYiwei Zhang <zzyiwei@google.com>2019-06-13 14:02:35 -0700
committerYiwei Zhang <zzyiwei@google.com>2019-06-13 14:40:56 -0700
commite3490fce0075e615bfc12253336d2909a5eefdd3 (patch)
tree7f3d3401fedd3808cacf5e968b01c492177b47e7 /startop/scripts/lib/cmd_utils.py
parent4c7291f76c39d0a8a5aa59e0157694c0aacdddc2 (diff)
Game Driver: Process sphal libraries in GraphicsEnvironment
Previously, there's only one Game Driver existed in the system, so we process sphal libraries in GPU service to save the launch time for loading Game Driver. Now we need to support a separate prerelease driver, so we have to move the processing back to app launch time. Bug: 134881329 Test: Manual test with prerelease driver and Settings UI. Change-Id: Ic1bb412a6a026c68f55243c906bd56fe1fee44c3
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